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G4BertiniEvaporation.hh
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25 //
26 //
27 // Implementation of the HETC88 code into Geant4.
28 // Evaporation and De-excitation parts
29 // T. Lampen, Helsinki Institute of Physics, May-2000
30 
31 #ifndef G4BertiniEvaporation_h
32 #define G4BertiniEvaporation_h 1
33 
34 #include "globals.hh"
35 #include "G4LayeredNucleus.hh"
37 #include "G4ParticleChange.hh"
38 #include "G4VEvaporation.hh"
39 
40 
42 {
43 
44 public:
47 
48  virtual G4FragmentVector * BreakItUp(const G4Fragment &theNucleus)
49  {
50  G4LayeredNucleus aNuc( theNucleus.GetA(), theNucleus.GetZ() );
51  aNuc.AddExcitationEnergy(theNucleus.GetExcitationEnergy());
52  return BreakItUp(aNuc);
53  }
55  void setVerboseLevel( const G4int verbose );
56 
57 private:
58  G4int verboseLevel;
59  std::vector< G4BertiniEvaporationChannel * > channelVector;
60  void fillResult( std::vector< G4DynamicParticle * > secondaryParticleVector,
61  G4FragmentVector * aResult );
62  void splitBe8( const G4double E,
63  const G4ThreeVector boost,
64  std::vector< G4DynamicParticle * > & secondaryParticleVector);
65  void isotropicCosines( G4double & u, G4double & v,G4double & w );
66 };
67 
68 #endif