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9.6.p02
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geant4_9_6_p02
source
processes
hadronic
models
cascade
evaporation
include
G4BertiniEvaporation.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Implementation of the HETC88 code into Geant4.
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// Evaporation and De-excitation parts
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// T. Lampen, Helsinki Institute of Physics, May-2000
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#ifndef G4BertiniEvaporation_h
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#define G4BertiniEvaporation_h 1
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#include "
globals.hh
"
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#include "
G4LayeredNucleus.hh
"
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#include "
G4BertiniEvaporationChannel.hh
"
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#include "
G4ParticleChange.hh
"
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#include "
G4VEvaporation.hh
"
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class
G4BertiniEvaporation
:
public
G4VEvaporation
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{
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public
:
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G4BertiniEvaporation
();
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~G4BertiniEvaporation
();
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virtual
G4FragmentVector
*
BreakItUp
(
const
G4Fragment
&theNucleus)
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{
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G4LayeredNucleus
aNuc( theNucleus.
GetA
(), theNucleus.
GetZ
() );
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aNuc.
AddExcitationEnergy
(theNucleus.
GetExcitationEnergy
());
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return
BreakItUp
(aNuc);
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}
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G4FragmentVector
*
BreakItUp
(
G4LayeredNucleus
& nucleus);
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void
setVerboseLevel
(
const
G4int
verbose );
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private
:
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G4int
verboseLevel;
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std::vector< G4BertiniEvaporationChannel * > channelVector;
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void
fillResult( std::vector< G4DynamicParticle * > secondaryParticleVector,
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G4FragmentVector
* aResult );
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void
splitBe8(
const
G4double
E,
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const
G4ThreeVector
boost,
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std::vector< G4DynamicParticle * > & secondaryParticleVector);
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void
isotropicCosines(
G4double
& u,
G4double
&
v
,
G4double
& w );
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};
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#endif
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