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G4Axis2Placement3D.hh
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27 // $Id$
28 //
29 // ----------------------------------------------------------------------
30 // Class G4Axis2Placement3D
31 //
32 // Class description:
33 //
34 // Class defining an axis placed in a 3D space.
35 // Attributes are: a point location, an axis vector with its
36 // reference direction and coordinates in space.
37 
38 // Authors: J.Sulkimo, P.Urban.
39 // Revisions by: L.Broglia, G.Cosmo.
40 // ----------------------------------------------------------------------
41 #ifndef __G4Placement3D_h
42 #define __G4Placement3D_h 1
43 
44 #include "G4Point3D.hh"
45 #include "G4Vector3D.hh"
46 #include "G4Transform3D.hh"
47 #include "G4PointRat.hh"
48 #include "G4Ray.hh"
49 
51 {
52 
53 public: // with description
54 
56  G4Axis2Placement3D( const G4Vector3D& refDirection0 ,
57  const G4Vector3D& axis0 ,
58  const G4Point3D& location0 );
60  // Constructors & destructor
61 
64  // Copy constructor and assignment operator.
65 
66  inline G4bool operator==(const G4Axis2Placement3D& other) const;
67  // Equality operator.
68 
69  inline void Init( const G4Vector3D& refDirection0 ,
70  const G4Vector3D& axis0 ,
71  const G4Point3D& location0 );
72 
73  inline G4Point3D GetLocation() const;
74  inline G4Vector3D GetAxis() const;
75  inline G4Vector3D GetRefDirection() const;
76  // Get/Set for geometric data
77 
78  inline G4Vector3D GetPX() const;
79  inline G4Vector3D GetPY() const;
80  inline G4Vector3D GetPZ() const;
81  // Placement coordinate axes
82 
83  inline const G4Transform3D& GetToPlacementCoordinates() const;
84  inline const G4Transform3D& GetFromPlacementCoordinates() const;
85  // Transformation from/to the placement coordinate system
86 
87 public:
88 
89  //inline void Project (G4ThreeVec& Coord, const G4ThreeVec& Pt2,
90  // const G4Plane& Pl1, const G4Plane& Pl2)
91  // {
92  // Coord.X(Pt2.X()*Pl1.a + Pt2.Y()*Pl1.b + Pt2.Z()*Pl1.c - Pl1.d);
93  // Coord.Y(Pt2.X()*Pl2.a + Pt2.Y()*Pl2.b + Pt2.Z()*Pl2.c - Pl2.d);
94  // Coord.Z(0);
95  // }
96 
97 private:
98 
99  // geometric data
100  G4Point3D location;
101  G4Vector3D axis;
102  G4Vector3D refDirection;
103 
104  // placement coordinate axes
105  G4Vector3D pX, pY, pZ;
106 
107  G4Transform3D toPlacementCoordinates;
108  G4Transform3D fromPlacementCoordinates;
109 
110 };
111 
112 #include "G4Axis2Placement3D.icc"
113 
114 #endif