Geant4
9.6.p02
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geant4_9_6_p02
source
geometry
solids
BREPS
src
G4Assembly.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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// ----------------------------------------------------------------------
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// GEANT 4 class source file
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//
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// G4Assembly.cc
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//
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// ----------------------------------------------------------------------
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#include "
G4Assembly.hh
"
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G4Assembly::G4Assembly
()
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: numberOfSolids(0)
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{
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// ReadSTEPFile();
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// CopySTEPData();
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}
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G4Assembly::~G4Assembly
()
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{
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G4PlacedSolid
*
a
= 0;
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// Remove placedVec and delete all its contents
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while
(placedVec.size()>0)
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{
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a = placedVec.back();
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placedVec.pop_back();
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for
(G4PlacedVector::iterator i=placedVec.begin(); i!=placedVec.end();)
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{
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if
(*i==a)
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{
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i = placedVec.erase(i);
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}
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else
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{
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++i;
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}
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}
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if
( a ) {
delete
a
; }
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}
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}
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void
G4Assembly::SetPlacedVector
(
G4PlacedVector
& pVec)
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{
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numberOfSolids = pVec.size();
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for
(
G4int
a
=0;
a
<numberOfSolids;
a
++)
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{
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placedVec.push_back( pVec[
a
]);
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}
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}
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