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9.6.p02
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geant4_9_6_p02
source
g3tog4
include
G3toG4MANY.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id$
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//
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// ----------------------
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// Class Description:
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//
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// Definition of global methods:
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//
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// void G3toG4MANY(G3VolTableEntry* curVTE);
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//
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// void MakeBooleanSolids(G3VolTableEntry* curVTE,
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// G3VolTableEntryVector* overlaps,
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// const G4Transform3D& transform);
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//
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// void SubstractSolids(G3VolTableEntry* vte1,
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// G3VolTableEntry* vte2,
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// G4int copy,
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// const G4Transform3D& transform);
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//
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// G4Transform3D GetTransform3D(G3Pos*);
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//
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// MANY positions are resolved in G3toG4MANY() function, which has to be
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// processed before G3toG4BuildTree() (it is not called by default).
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// In order to resolve MANY, the user code has to provide additional info
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// using G4gsbool(G4String volName, G4String manyVolName) function, for
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// all overlapping volumes. Daughters of overlapping volumes are then
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// resolved automatically and should not be specified via Gsbool.
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//
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// Limitation: a volume with a MANY position can have only this one
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// ---------- position; if more than one position is needed a new volume
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// has to be defined (gsvolu) for each position.
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// ----------------------
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//
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// By I.Hrivnacova, 22.10.01
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#ifndef G3TOG4_MANY_HH
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#define G3TOG4_MANY_HH 1
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#include <vector>
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#include "
G3VolTableEntry.hh
"
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#include "
G4Transform3D.hh
"
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typedef
std::vector<G3VolTableEntry*>
G3VolTableEntryVector
;
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void
G3toG4MANY
(
G3VolTableEntry
* curVTE);
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void
MakeBooleanSolids
(
G3VolTableEntry
* curVTE,
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G3VolTableEntryVector
* overlaps,
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const
G4Transform3D
& transform);
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void
SubstractSolids
(
G3VolTableEntry
* vte1,
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G3VolTableEntry
* vte2,
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G4int
copy,
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const
G4Transform3D
& transform);
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G4Transform3D
GetTransform3D
(
G3Pos
*);
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#endif
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