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F04SimpleSolenoid.hh
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30 #ifndef F04SimpleSolenoid_h
31 #define F04SimpleSolenoid_h 1
32 
33 #include "G4LogicalVolume.hh"
34 #include "G4Tubs.hh"
35 
36 #include "F04ElementField.hh"
37 #include "F04GlobalField.hh"
38 
39 // F04SimpleSolenoid implements a solenoid magnet with a constant
40 // cylindrical magnetic field in z-direction
41 
43 {
44  public:
45 
48 
50  virtual ~F04SimpleSolenoid() {}
51 
53  virtual G4double GetLength() { return fFieldLength; }
54 
56  virtual G4double GetWidth() { return fFieldRadius*2.0; }
57 
59  virtual G4double GetHeight() { return fFieldRadius*2.0; }
60 
62  void SetFringeZ(G4double z) { fFringeZ = z; }
63 
65  G4double GetFringeZ() { return fFringeZ; }
66 
69 
72 
75  virtual void AddFieldValue(const G4double point[4], G4double field[6]) const;
76 
77  private:
78 
79  G4double fBfield;
80 
81  G4double fFringeZ;
82 
83  G4double fFieldLength;
84  G4double fFieldRadius;
85 
86 };
87 
88 #endif