Geant4  9.6.p02
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F04PrimaryGeneratorMessenger.cc
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29 //
30 #include "G4UIcmdWithAString.hh"
32 #include "G4SystemOfUnits.hh"
33 
36 
37 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
38 
41  : fAction(gun)
42 {
43  fRndmCmd = new G4UIcmdWithAString("/gun/random",this);
44  fRndmCmd->SetGuidance("Shoot randomly the incident particle.");
45  fRndmCmd->SetGuidance(" Choice : on, off(default)");
46  fRndmCmd->SetParameterName("choice",true);
47  fRndmCmd->SetDefaultValue("off");
48  fRndmCmd->SetCandidates("on off");
50 
51  fSetXvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/xvertex",this);
52  fSetXvertexCmd->SetGuidance(" Set x coord. of the primary vertex.");
53  fSetXvertexCmd->SetParameterName("xv",true);
54  fSetXvertexCmd->SetDefaultValue(0.0*mm);
55 
56  fSetYvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/yvertex",this);
57  fSetYvertexCmd->SetGuidance(" Set y coord. of the primary vertex.");
58  fSetYvertexCmd->SetParameterName("yv",true);
59  fSetYvertexCmd->SetDefaultValue(0.0*mm);
60 
61  fSetZvertexCmd = new G4UIcmdWithADoubleAndUnit("/gun/zvertex",this);
62  fSetZvertexCmd->SetGuidance(" Set z coord. of the primary vertex.");
63  fSetZvertexCmd->SetParameterName("zv",true);
64  fSetZvertexCmd->SetDefaultValue(0.0*mm);
65 
66 }
67 
68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
69 
71 {
72  delete fRndmCmd;
73  delete fSetXvertexCmd;
74  delete fSetYvertexCmd;
75  delete fSetZvertexCmd;
76 }
77 
78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
79 
81  SetNewValue(G4UIcommand * command,G4String newValue)
82 {
83  if( command == fRndmCmd )
84  { fAction->SetRndmFlag(newValue);}
85  if( command == fSetXvertexCmd)
86  { fAction->SetXvertex(fSetXvertexCmd->GetNewDoubleValue(newValue));}
87  if( command == fSetYvertexCmd)
88  { fAction->SetYvertex(fSetYvertexCmd->GetNewDoubleValue(newValue));}
89  if( command == fSetZvertexCmd)
90  { fAction->SetZvertex(fSetZvertexCmd->GetNewDoubleValue(newValue));}
91 }