Geant4
9.6.p02
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geant4_9_6_p02
examples
extended
field
field04
src
F04FocusSolenoid.cc
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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#include "
globals.hh
"
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#include "
G4GeometryManager.hh
"
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#include "
F04GlobalField.hh
"
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#include "
F04FocusSolenoid.hh
"
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#include "
F04SimpleSolenoid.hh
"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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F04FocusSolenoid::F04FocusSolenoid
(
G4double
Ba,
G4double
Bb,
G4double
fz,
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G4LogicalVolume
* lv,
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G4ThreeVector
c
) :
F04SimpleSolenoid
(Ba, fz, lv, c)
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{
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fHalf =
false
;
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fB1 = Ba;
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fB2 = Bb;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void
F04FocusSolenoid::AddFieldValue
(
const
G4double
point[4],
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G4double
field[6])
const
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{
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G4ThreeVector
global(point[0],point[1],point[2]);
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G4ThreeVector
local
=
fGlobal2local
.
TransformPoint
(global);
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if
(
IsOutside
(local))
return
;
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G4double
length = ((
F04SimpleSolenoid
*)
this
)->GetLength();
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G4double
Bz = (fB2-fB1) * std::abs(local.
z
())/(length/2.) + fB1;
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if
(fHalf) {
if
(local.
z
() >= 0.) Bz = fB1; }
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G4ThreeVector
B(0.0,0.0,Bz);
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B =
fGlobal2local
.
Inverse
().
TransformAxis
(B);
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field[0] += B[0];
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field[1] += B[1];
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field[2] += B[2];
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}
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