Geant4  10.03.p03
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ActionInitialization.cc
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27 // $Id: ActionInitialization.cc 66241 2012-12-13 18:34:42Z gunter $
28 //
29 //
30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....
31 
32 #include "ActionInitialization.hh"
33 
34 #include "RunAction.hh"
35 #include "EventAction.hh"
36 #include "PrimaryGeneratorAction.hh"
37 #include "DetectorConstruction.hh"
38 
39 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
40 
42  : fMasterRunAction(0), fDetector(det)
43 {
44  fMasterRunAction = new RunAction(fDetector);
45 }
46 
47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
48 
50 {}
51 
52 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
53 
54 void ActionInitialization::Build() const
55 {
56 
57 #ifdef G4MULTITHREADED
58  RunAction* run = new RunAction();
59 #else
60  RunAction* run = fMasterRunAction;
61 #endif
62 
63  SetUserAction(run);
66 }
67 
68 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
69 
71 {
72  SetUserAction(fMasterRunAction);
73 }
74 
75 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
The primary generator action class with particle gun.
Event action class.
Definition: EventAction.hh:45
virtual void BuildForMaster() const
virtual void Build() const
void SetUserAction(G4VUserPrimaryGeneratorAction *) const
Detector construction class to define materials and geometry.
Run action class.
Definition: RunAction.hh:45