| EXTEND_BUFFER(int size) | MarshaledObj | inline | 
  | EXTEND_BUFFER(int size) | MarshaledObj | inline | 
  | getBuffer() | MarshaledObj | inline | 
  | getBuffer() | MarshaledObj | inline | 
  | getBufferSize() | MarshaledObj | inline | 
  | getBufferSize() | MarshaledObj | inline | 
  | isUnmarshaling() | MarshaledObj | inline | 
  | isUnmarshaling() | MarshaledObj | inline | 
  | marshal1() | MarshaledG4VHitsCollection | inline | 
  | marshal1() | MarshaledG4VHitsCollection | inline | 
  | marshal1() | MarshaledG4VHitsCollection | inline | 
  | marshal1() | MarshaledG4VHitsCollection | inline | 
  | marshal2() | MarshaledG4VHitsCollection | inline | 
  | marshal2() | MarshaledG4VHitsCollection | inline | 
  | marshal2() | MarshaledG4VHitsCollection | inline | 
  | marshal2() | MarshaledG4VHitsCollection | inline | 
  | marshal3() | MarshaledG4VHitsCollection | inline | 
  | marshal3() | MarshaledG4VHitsCollection | inline | 
  | marshal3() | MarshaledG4VHitsCollection | inline | 
  | marshal3() | MarshaledG4VHitsCollection | inline | 
  | MarshaledG4VHitsCollection(G4VHitsCollection *objptr) | MarshaledG4VHitsCollection | inline | 
  | MarshaledG4VHitsCollection(void *buf, char isUnmarshaling= 'u') | MarshaledG4VHitsCollection | inline | 
  | MarshaledG4VHitsCollection(G4VHitsCollection *objptr) | MarshaledG4VHitsCollection | inline | 
  | MarshaledG4VHitsCollection(void *buf, char chIsUnmarshaling= 'u') | MarshaledG4VHitsCollection | inline | 
  | MarshaledG4VHitsCollection(G4VHitsCollection *objptr) | MarshaledG4VHitsCollection | inline | 
  | MarshaledG4VHitsCollection(void *buf, char isUnmarshaling= 'u') | MarshaledG4VHitsCollection | inline | 
  | MarshaledG4VHitsCollection(G4VHitsCollection *objptr) | MarshaledG4VHitsCollection | inline | 
  | MarshaledG4VHitsCollection(void *buf, char chIsUnmarshaling= 'u') | MarshaledG4VHitsCollection | inline | 
  | MarshaledObj() | MarshaledObj | inline | 
  | MarshaledObj(void *buf, char chIsUnmarshaling) | MarshaledObj | inline | 
  | MarshaledObj() | MarshaledObj | inline | 
  | MarshaledObj(void *buf, char chIsUnmarshaling) | MarshaledObj | inline | 
  | marshalPrimitive(void *p, int size) | MarshaledObj | inline | 
  | marshalPrimitive(void *p, int size) | MarshaledObj | inline | 
  | msh_buffer | MarshaledObj | protected | 
  | msh_cursor | MarshaledObj | protected | 
  | msh_extent | MarshaledObj | protected | 
  | msh_field_begin | MarshaledObj | protected | 
  | msh_isUnmarshalDone | MarshaledObj | protected | 
  | msh_size | MarshaledObj | protected | 
  | msh_typechoice | MarshaledObj | protected | 
  | param | MarshaledG4VHitsCollection |  | 
  | resizeBuffer(size_t new_size) | MarshaledObj | inline | 
  | resizeBuffer(size_t new_size) | MarshaledObj | inline | 
  | ROUND_UP(int x) | MarshaledObj | inlinestatic | 
  | ROUND_UP(int x) | MarshaledObj | inlinestatic | 
  | Shadowed_param | MarshaledG4VHitsCollection |  | 
  | unmarshal() | MarshaledG4VHitsCollection | inline | 
  | unmarshal() | MarshaledG4VHitsCollection | inline | 
  | unmarshal() | MarshaledG4VHitsCollection | inline | 
  | unmarshal() | MarshaledG4VHitsCollection | inline | 
  | unmarshal1() | MarshaledG4VHitsCollection | inline | 
  | unmarshal1() | MarshaledG4VHitsCollection | inline | 
  | unmarshal1() | MarshaledG4VHitsCollection | inline | 
  | unmarshal1() | MarshaledG4VHitsCollection | inline | 
  | unmarshal2() | MarshaledG4VHitsCollection | inline | 
  | unmarshal2() | MarshaledG4VHitsCollection | inline | 
  | unmarshal2() | MarshaledG4VHitsCollection | inline | 
  | unmarshal2() | MarshaledG4VHitsCollection | inline | 
  | unmarshal3() | MarshaledG4VHitsCollection | inline | 
  | unmarshal3() | MarshaledG4VHitsCollection | inline | 
  | unmarshal3() | MarshaledG4VHitsCollection | inline | 
  | unmarshal3() | MarshaledG4VHitsCollection | inline | 
  | unmarshalPrimitive(void *p, int size) | MarshaledObj | inline | 
  | unmarshalPrimitive(void *p, int size) | MarshaledObj | inline | 
  | unmarshalTo(G4VHitsCollection *obj) | MarshaledG4VHitsCollection | inline | 
  | unmarshalTo(G4VHitsCollection *obj) | MarshaledG4VHitsCollection | inline | 
  | unmarshalTo(G4VHitsCollection *obj) | MarshaledG4VHitsCollection | inline | 
  | unmarshalTo(G4VHitsCollection *obj) | MarshaledG4VHitsCollection | inline | 
  | ~MarshaledG4VHitsCollection() | MarshaledG4VHitsCollection | inline | 
  | ~MarshaledG4VHitsCollection() | MarshaledG4VHitsCollection | inline | 
  | ~MarshaledG4VHitsCollection() | MarshaledG4VHitsCollection | inline | 
  | ~MarshaledG4VHitsCollection() | MarshaledG4VHitsCollection | inline | 
  | ~MarshaledObj() | MarshaledObj | inline | 
  | ~MarshaledObj() | MarshaledObj | inline |