Geant4  10.03.p03
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TestEm7.cc
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29 // $Id: TestEm7.cc 82280 2014-06-13 14:45:31Z gcosmo $
30 //
31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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33 
34 #include "G4RunManager.hh"
35 #include "G4UImanager.hh"
36 #include "Randomize.hh"
37 
38 #include "DetectorConstruction.hh"
39 #include "PhysicsList.hh"
40 #include "PrimaryGeneratorAction.hh"
41 
42 #include "RunAction.hh"
43 #include "TrackingAction.hh"
44 #include "SteppingAction.hh"
45 #include "SteppingVerbose.hh"
46 
47 #ifdef G4VIS_USE
48  #include "G4VisExecutive.hh"
49 #endif
50 
51 #ifdef G4UI_USE
52 #include "G4UIExecutive.hh"
53 #endif
54 
55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
56 
57 int main(int argc,char** argv) {
58 
59  //choose the Random engine
61 
62  //my Verbose output class
64 
65  //Construct the default run manager
66  G4RunManager * runManager = new G4RunManager;
67 
68  //set mandatory initialization classes
69  //
71  PhysicsList* phys = new PhysicsList();
72 
73  runManager->SetUserInitialization(det);
74  runManager->SetUserInitialization(phys);
75 
76  //set user action classes
77  //
79  RunAction* run = new RunAction(det,phys,kin);
80  TrackingAction* track = new TrackingAction(det,run);
81  SteppingAction* step = new SteppingAction(det,run);
82 
83  runManager->SetUserAction(kin);
84  runManager->SetUserAction(run);
85  runManager->SetUserAction(track);
86  runManager->SetUserAction(step);
87 
88  //get the pointer to the User Interface manager
90 
91  if (argc!=1) // batch mode
92  {
93  G4String command = "/control/execute ";
94  G4String fileName = argv[1];
95  UI->ApplyCommand(command+fileName);
96  }
97 
98  else //define visualization and UI terminal for interactive mode
99  {
100 #ifdef G4VIS_USE
101  G4VisManager* visManager = new G4VisExecutive;
102  visManager->Initialize();
103 #endif
104 
105 #ifdef G4UI_USE
106  G4UIExecutive * ui = new G4UIExecutive(argc,argv);
107  ui->SessionStart();
108  delete ui;
109 #endif
110 
111 #ifdef G4VIS_USE
112  delete visManager;
113 #endif
114  }
115 
116  //job termination
117  //
118  delete runManager;
119 
120  return 0;
121 }
122 
123 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
The primary generator action class with particle gun.
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
int main(int argc, char **argv)
Definition: genwindef.cpp:30
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:59
void Initialize()
static void SetInstance(G4VSteppingVerbose *Instance)
Detector construction class to define materials and geometry.
static void setTheEngine(HepRandomEngine *theNewEngine)
Definition: Random.cc:270
Run action class.
Definition: RunAction.hh:45
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:447
virtual void SetUserAction(G4UserRunAction *userAction)
Physics list class.
Definition: PhysicsList.hh:47