Geant4  10.03.p03
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TestEm17.cc
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30 // $Id: TestEm17.cc 99017 2016-08-31 08:24:29Z gcosmo $
31 //
32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
33 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
34 
35 #include "G4RunManager.hh"
36 #include "G4UImanager.hh"
37 #include "Randomize.hh"
38 
39 #include "DetectorConstruction.hh"
40 #include "PhysicsList.hh"
41 #include "PrimaryGeneratorAction.hh"
42 
43 #include "RunAction.hh"
44 #include "SteppingAction.hh"
45 #include "SteppingVerbose.hh"
46 #include "StackingAction.hh"
47 #include "HistoManager.hh"
48 
49 #ifdef G4VIS_USE
50  #include "G4VisExecutive.hh"
51 #endif
52 
53 #ifdef G4UI_USE
54 #include "G4UIExecutive.hh"
55 #endif
56 
57 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
58 
59 int main(int argc,char** argv) {
60 
61  //choose the Random engine
63 
64  //my Verbose output class
66 
67  // Construct the default run manager
68  G4RunManager * runManager = new G4RunManager;
69 
70  // set mandatory initialization classes
73  runManager->SetUserInitialization(det = new DetectorConstruction);
74  runManager->SetUserInitialization(new PhysicsList);
75  runManager->SetUserAction(prim = new PrimaryGeneratorAction(det));
76 
77  HistoManager* histo = new HistoManager();
78 
79  // set user action classes
80  RunAction* run;
81  runManager->SetUserAction(run = new RunAction(det,prim,histo));
82  runManager->SetUserAction(new SteppingAction(run,histo));
83  runManager->SetUserAction(new StackingAction);
84 
85  // Start execution
86  //
87  if (argc > 1) { // execute an argument macro file if exist
88  G4String command = "/control/execute ";
89  G4String fileName = argv[1];
90  G4UImanager::GetUIpointer()->ApplyCommand(command+fileName);
91 
92  } else { // start interactive session
93 #ifdef G4VIS_USE
94  G4VisManager* visManager = new G4VisExecutive;
95  visManager->Initialize();
96 #endif
97 
98 #ifdef G4UI_USE
99  G4UIExecutive * ui = new G4UIExecutive(argc,argv);
100  ui->SessionStart();
101  delete ui;
102 #endif
103 
104 #ifdef G4VIS_USE
105  delete visManager;
106 #endif
107  }
108 
109  // job termination
110  //
111  delete histo;
112  delete runManager;
113 
114  return 0;
115 }
116 
117 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
The primary generator action class with particle gun.
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
int main(int argc, char **argv)
Definition: genwindef.cpp:30
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:59
void Initialize()
static void SetInstance(G4VSteppingVerbose *Instance)
Detector construction class to define materials and geometry.
static void setTheEngine(HepRandomEngine *theNewEngine)
Definition: Random.cc:270
Run action class.
Definition: RunAction.hh:45
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:447
virtual void SetUserAction(G4UserRunAction *userAction)
Physics list class.
Definition: PhysicsList.hh:47