Geant4  10.03.p03
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TestEm0.cc
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30 // $Id: TestEm0.cc 66241 2012-12-13 18:34:42Z gunter $
31 //
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34 
35 #include "G4RunManager.hh"
36 #include "G4UImanager.hh"
37 
38 #include "DetectorConstruction.hh"
39 #include "PhysicsList.hh"
40 #include "PrimaryGeneratorAction.hh"
41 #include "RunAction.hh"
42 
43 #ifdef G4UI_USE
44 #include "G4UIExecutive.hh"
45 #endif
46 
47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
48 
49 int main(int argc,char** argv) {
50 
51  // Construct the default run manager
52  G4RunManager * runManager = new G4RunManager;
53 
54  // set mandatory initialization classes
57  runManager->SetUserInitialization(det = new DetectorConstruction);
58  runManager->SetUserInitialization(new PhysicsList);
59  runManager->SetUserAction(prim = new PrimaryGeneratorAction(det));
60 
61  // set user action classes
62  runManager->SetUserAction(new RunAction(det,prim));
63 
64  if (argc!=1) // batch mode
65  {
66  G4String command = "/control/execute ";
67  G4String fileName = argv[1];
68  G4UImanager::GetUIpointer()->ApplyCommand(command+fileName);
69  }
70 
71  else // define UI terminal for interactive mode
72  {
73 #ifdef G4UI_USE
74  G4UIExecutive * ui = new G4UIExecutive(argc,argv);
75  ui->SessionStart();
76  delete ui;
77 #endif
78  }
79  // job termination
80  //
81  delete runManager;
82 
83  return 0;
84 }
85 
86 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
The primary generator action class with particle gun.
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
int main(int argc, char **argv)
Definition: genwindef.cpp:30
static G4UImanager * GetUIpointer()
Definition: G4UImanager.cc:59
Detector construction class to define materials and geometry.
Run action class.
Definition: RunAction.hh:45
G4int ApplyCommand(const char *aCommand)
Definition: G4UImanager.cc:447
virtual void SetUserAction(G4UserRunAction *userAction)
Physics list class.
Definition: PhysicsList.hh:47