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G4OpenGLWin32Viewer.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4OpenGLWin32Viewer.hh 66373 2012-12-18 09:41:34Z gcosmo $
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//
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//
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// G4OpenGLWin32Viewer : Class to provide WindowsNT specific
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// functionality for OpenGL in GEANT4
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#ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
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#ifndef G4OPENGLWIN32VIEWER_HH
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#define G4OPENGLWIN32VIEWER_HH
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#include "
globals.hh
"
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#include "
G4OpenGLViewer.hh
"
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class
G4OpenGLSceneHandler;
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class
G4OpenGLWin32Viewer:
virtual
public
G4OpenGLViewer {
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public
:
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G4OpenGLWin32Viewer (G4OpenGLSceneHandler& scene);
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virtual
~G4OpenGLWin32Viewer ();
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void
SetView ();
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void
ShowView ();
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protected
:
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void
GetWin32Connection ();
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void
CreateGLWin32Context ();
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virtual
void
CreateMainWindow ();
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HDC fHDC;
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private
:
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static
LRESULT CALLBACK WindowProc(HWND,UINT,WPARAM,LPARAM);
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static
bool
SetWindowPixelFormat(HDC);
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private
:
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HWND fWindow;
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HGLRC fHGLRC;
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};
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#endif
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#endif
G4OpenGLViewer.hh
globals.hh
source
geant4.10.03.p03
source
visualization
OpenGL
include
G4OpenGLWin32Viewer.hh
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