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G4OpenGL.hh
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25 //
26 // $Id: G4OpenGL.hh 101714 2016-11-22 08:53:13Z gcosmo $
27 //
28 // G.Barrand.
29 
30 #ifdef G4VIS_BUILD_OPENGL_DRIVER
31 
32  #ifndef G4OpenGL_h
33  #define G4OpenGL_h
34 
35  #ifdef WIN32
36  #include <windows.h>
37  #undef min
38  #undef max
39  #endif
40 
41 
42  #ifdef G4VIS_BUILD_OPENGLX_DRIVER
43  #ifndef G4VIS_BUILD_OPENGLQT_DRIVER
44  # include <GL/gl.h>
45  #else
46  #ifdef __MACH__
47  #include <OpenGL/gl.h>
48  #else
49  #include <GL/gl.h>
50  #endif
51  #endif
52 #endif
53 
54  #ifdef G4VIS_BUILD_OPENGLXM_DRIVER
55  #ifndef G4VIS_BUILD_OPENGLQT_DRIVER
56  # include <GL/gl.h>
57  #else
58  #ifdef __MACH__
59  #include <OpenGL/gl.h>
60  #else
61  #include <GL/gl.h>
62  #endif
63  #endif
64 #endif
65 
66  #ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
67  # include <GL/gl.h>
68  #endif
69 //# Do NOT include glx Here ! It has to be done, after all <Qxx...> includes
70 //# include <GL/glx.h>
71 
72  #ifdef G4VIS_BUILD_OPENGLWT_DRIVER
73  # include <Wt/WGLWidget>
74  # define G4OPENGL_VERSION_2 1
75  #endif
76  #ifdef G4VIS_BUILD_OPENGLQT_DRIVER
77  #ifndef G4VIS_BUILD_OPENGLX_DRIVER
78  #ifdef __MACH__
79 //# define G4OPENGL_VERSION_2 1
80  #include <OpenGL/gl.h>
81  #else
82  #include <GL/gl.h>
83  #endif
84  #include <qgl.h>
85  #endif
86 #endif
87 
88 #ifdef G4OPENGL_VERSION_2
89 # undef G4VIS_BUILD_OPENGL_GL2PS
90 // include all redefinitions of openGl functions for Vertex Buffer Objects
91 # include "G4OpenGLVboDrawer.hh"
92 #endif
93 
94 #define G4OPENGL_FLT_BIG 1.e20
95 
96  #endif
97 
98 #endif