40 #include "DetectorConstruction.hh"
41 #include "PrimaryGeneratorAction.hh"
42 #include "RunAction.hh"
43 #include "EventAction.hh"
44 #include "SteppingAction.hh"
45 #include "HistoManager.hh"
52 int main(
int argc,
char** argv)
107 G4String command =
"/control/execute ";
113 UImanager->
ApplyCommand(
"/control/execute init_vis.mac");
The primary generator action class with particle gun.
virtual void SetUserInitialization(G4VUserDetectorConstruction *userInit)
int main(int argc, char **argv)
static G4UImanager * GetUIpointer()
virtual void Initialize()
Detector construction class to define materials and geometry.
G4int ApplyCommand(const char *aCommand)
virtual void SetUserAction(G4UserRunAction *userAction)