Geant4  10.03.p02
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StandaloneVisAction.cc
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30 // $Id: StandaloneVisAction.cc 69587 2013-05-08 14:26:03Z gcosmo $
31 
32 #include "StandaloneVisAction.hh"
33 
34 #include "G4VVisManager.hh"
35 #include "G4VisAttributes.hh"
36 #include "G4Polyhedron.hh"
37 #include "G4Box.hh"
38 #include "G4SubtractionSolid.hh"
39 #include "G4SystemOfUnits.hh"
40 
41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
42 
43 void StandaloneVisAction::Draw() {
45  if (pVisManager) {
46 
47  // Simple box...
48  pVisManager->Draw(G4Box("box",2*m,2*m,2*m),
49  G4VisAttributes(G4Colour(1,1,0)));
50 
51  // Boolean solid...
52  G4Box boxA("boxA",3*m,3*m,3*m);
53  G4Box boxB("boxB",1*m,1*m,1*m);
54  G4SubtractionSolid subtracted("subtracted_boxes",&boxA,&boxB,
55  G4Translate3D(3*m,3*m,3*m));
56  pVisManager->Draw(subtracted,
57  G4VisAttributes(G4Colour(0,1,1)),
58  G4Translate3D(-6*m,-6*m,-6*m));
59 
60  // Same, but explicit polyhedron...
61  G4Polyhedron* pA = G4Box("boxA",3*m,3*m,3*m).CreatePolyhedron();
62  G4Polyhedron* pB = G4Box("boxB",1*m,1*m,1*m).CreatePolyhedron();
63  pB->Transform(G4Translate3D(3*m,3*m,3*m));
64  G4Polyhedron* pSubtracted = new G4Polyhedron(pA->subtract(*pB));
65  G4VisAttributes subVisAtts(G4Colour(0,1,1));
66  pSubtracted->SetVisAttributes(&subVisAtts);
67  pVisManager->Draw(*pSubtracted,G4Translate3D(6*m,6*m,6*m));
68  delete pA;
69  delete pB;
70  delete pSubtracted;
71  }
72 }
73 
74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
virtual void Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0
static G4VVisManager * GetConcreteInstance()
Definition: G4Box.hh:64
HepPolyhedron subtract(const HepPolyhedron &p) const
HepPolyhedron & Transform(const G4Transform3D &t)
G4Polyhedron * CreatePolyhedron() const
Definition: G4Box.cc:883
static constexpr double m
Definition: G4SIunits.hh:129
Definition of the StandaloneVisAction class.
void SetVisAttributes(const G4VisAttributes *)
Definition: G4Visible.cc:80
HepGeom::Translate3D G4Translate3D