30   #if ((defined(G4MULTITHREADED) && !defined(G4USE_STD11)) || \ 
   31       !__has_feature(cxx_thread_local)) || !__has_feature(c_atomic) 
   32     #define CLANG_NOSTDTLS 
   36 #if (defined(G4MULTITHREADED) && \ 
   37     (!defined(G4USE_STD11) || (defined(CLANG_NOSTDTLS) || defined(__INTEL_COMPILER)))) 
   82   if ( deleteEngine )  { 
delete theEngine; theEngine = 0; }
 
   88   return theEngine->
flat();
 
  162   theEngine = theNewEngine;
 
  208   if (theGenerator) 
return 1;  
 
  218   if (isActive) 
return isActive;
 
  223   if (!defaultEngine)  {
 
  228   if ( !theEngine )  { theEngine = defaultEngine; }
 
  229   if ( !theGenerator )  { theGenerator = 
new G4MTHepRandom( theEngine ); }
 
static G4long getTheSeed()
 
static CLHEP::HepRandomEngine * getTheEngine()
 
virtual void showStatus() const =0
 
std::shared_ptr< HepRandom > theGenerator
 
static G4MTHepRandom * getTheGenerator()
 
std::shared_ptr< HepRandomEngine > theEngine
 
static G4int createInstance()
 
static void setTheSeeds(const G4long *seeds, G4int aux=-1)
 
static constexpr double lux
 
static void setTheEngine(CLHEP::HepRandomEngine *theNewEngine)
 
static void saveEngineStatus(const char filename[]="Config.conf")
 
#define G4MUTEX_INITIALIZER
 
const long * getSeeds() const 
 
static void setTheSeed(G4long seed, G4int lux=3)
 
static std::istream & restoreFullState(std::istream &is)
 
static std::ostream & saveStaticRandomStates(std::ostream &os)
 
static std::istream & restoreStaticRandomStates(std::istream &is)
 
virtual void restoreStatus(const char filename[]="Config.conf")=0
 
static G4int createInstanceOnce()
 
virtual void setSeed(long seed, int)=0
 
static void showEngineStatus()
 
static std::ostream & saveFullState(std::ostream &os)
 
static std::istream & restore(std::istream &is)
 
virtual void setSeeds(const long *seeds, int)=0
 
virtual std::ostream & put(std::ostream &os) const 
 
static std::ostream & save(std::ostream &os)
 
static void restoreEngineStatus(const char filename[]="Config.conf")
 
std::ostream & operator<<(std::ostream &, const BasicVector3D< float > &)
 
std::istream & operator>>(std::istream &, BasicVector3D< float > &)
 
virtual std::istream & get(std::istream &is)
 
static const G4long * getTheSeeds()
 
virtual void saveStatus(const char filename[]="Config.conf") const =0
 
virtual G4double operator()()
 
void flatArray(const G4int size, G4double *vect)
 
virtual void flatArray(const int size, double *vect)=0