Geant4  10.03.p01
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G4Region Member List

This is the complete list of members for G4Region, including all inherited members.

AddRootLogicalVolume(G4LogicalVolume *lv)G4Region
BelongsTo(G4VPhysicalVolume *thePhys) const G4Region
ClearFastSimulationManager()G4Region
ClearMap()G4Regioninline
ClearMaterialList()G4Region
FindCouple(G4Material *mat)G4Regioninline
G4Region(const G4String &name)G4Region
G4Region(__void__ &)G4Region
GetFastSimulationManager() const G4Region
GetFieldManager() const G4Regioninline
GetInstanceID() const G4Regioninline
GetMaterialIterator() const G4Regioninline
GetName() const G4Regioninline
GetNumberOfMaterials() const G4Regioninline
GetNumberOfRootVolumes() const G4Regioninline
GetParentRegion(G4bool &unique) const G4Region
GetProductionCuts() const G4Regioninline
GetRegionalSteppingAction() const G4Region
GetRootLogicalVolumeIterator()G4Regioninline
GetSubInstanceManager()G4Regionstatic
GetUserInformation() const G4Regioninline
GetUserLimits() const G4Regioninline
GetWorldPhysical() const G4Regioninline
IsInMassGeometry() const G4Regioninline
IsInParallelGeometry() const G4Regioninline
IsModified() const G4Regioninline
operator==(const G4Region &rg) const G4Regioninline
RegionModified(G4bool flag)G4Regioninline
RegisterMaterialCouplePair(G4Material *mat, G4MaterialCutsCouple *couple)G4Regioninline
RemoveRootLogicalVolume(G4LogicalVolume *lv, G4bool scan=true)G4Region
ScanVolumeTree(G4LogicalVolume *lv, G4bool region)G4Region
SetFastSimulationManager(G4FastSimulationManager *fsm)G4Region
SetFieldManager(G4FieldManager *fm)G4Regioninline
SetName(const G4String &name)G4Regioninline
SetProductionCuts(G4ProductionCuts *cut)G4Regioninline
SetRegionalSteppingAction(G4UserSteppingAction *rusa)G4Region
SetUserInformation(G4VUserRegionInformation *ui)G4Regioninline
SetUserLimits(G4UserLimits *ul)G4Regioninline
SetWorld(G4VPhysicalVolume *wp)G4Region
UpdateMaterialList()G4Region
UsedInMassGeometry(G4bool val=true)G4Regioninline
UsedInParallelGeometry(G4bool val=true)G4Regioninline
~G4Region()G4Regionvirtual