Geant4  10.03.p01
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G4InuclCollider Member List

This is the complete list of members for G4InuclCollider, including all inherited members.

balanceG4CascadeColliderBaseprotected
collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &globalOutput)G4InuclCollidervirtual
deexcite(const G4Fragment &fragment, G4CollisionOutput &globalOutput)G4InuclColliderprotected
G4CascadeColliderBase(const G4String &name, G4int verbose=0)G4CascadeColliderBase
G4InuclCollider()G4InuclCollider
G4VCascadeCollider(const G4String &name, G4int verbose=0)G4VCascadeCollider
inelasticInteractionPossible(G4InuclParticle *bullet, G4InuclParticle *target, G4double ekin) const G4CascadeColliderBaseprotectedvirtual
interCaseG4CascadeColliderBaseprotected
photonuclearOkay(G4CollisionOutput &checkOutput) const G4InuclColliderprotected
rescatter(G4InuclParticle *bullet, G4KineticTrackVector *theSecondaries, G4V3DNucleus *theNucleus, G4CollisionOutput &globalOutput)G4InuclCollidervirtual
setName(const G4String &name)G4VCascadeColliderinlineprotectedvirtual
setVerboseLevel(G4int verbose=0)G4InuclCollidervirtual
theNameG4VCascadeColliderprotected
useCascadeDeexcitation()G4InuclCollider
useEPCollider(G4InuclParticle *bullet, G4InuclParticle *target) const G4CascadeColliderBaseprotectedvirtual
usePreCompoundDeexcitation()G4InuclCollider
validateOutput(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &output)G4CascadeColliderBaseprotectedvirtual
validateOutput(const G4Fragment &fragment, G4CollisionOutput &output)G4CascadeColliderBaseprotectedvirtual
validateOutput(G4InuclParticle *bullet, G4InuclParticle *target, const std::vector< G4InuclElementaryParticle > &particles)G4CascadeColliderBaseprotectedvirtual
verboseLevelG4VCascadeColliderprotected
~G4CascadeColliderBase()G4CascadeColliderBasevirtual
~G4InuclCollider()G4InuclCollidervirtual
~G4VCascadeCollider()G4VCascadeColliderinlinevirtual