ComputeRightHandSide(const G4double y[], G4double dydx[]) | G4VFSALIntegrationStepper | virtual |
DistChord() const | G4FSALDormandPrince745 | virtual |
G4FSALDormandPrince745(G4EquationOfMotion *EqRhs, G4int numberOfVariables=6, G4bool primary=true) | G4FSALDormandPrince745 | |
G4VFSALIntegrationStepper(G4EquationOfMotion *Equation, G4int numIntegrationVariables, G4int numStateVariables=12) | G4VFSALIntegrationStepper | |
GetEquationOfMotion() | G4VFSALIntegrationStepper | inline |
GetfNoRHSCalls() | G4VFSALIntegrationStepper | inline |
GetNumberOfStateVariables() const | G4VFSALIntegrationStepper | inline |
GetNumberOfVariables() const | G4VFSALIntegrationStepper | inline |
increasefNORHSCalls() | G4VFSALIntegrationStepper | |
IntegratorOrder() const | G4FSALDormandPrince745 | inlinevirtual |
interpolate(const G4double yInput[], const G4double dydx[], G4double yOut[], G4double Step, G4double tau) | G4FSALDormandPrince745 | |
Interpolate(const G4double yInput[], const G4double dydx[], const G4double Step, G4double yOut[], G4double tau) | G4FSALDormandPrince745 | |
isFSAL() const | G4FSALDormandPrince745 | inline |
NormalisePolarizationVector(G4double vec[12]) | G4VFSALIntegrationStepper | inline |
NormaliseTangentVector(G4double vec[6]) | G4VFSALIntegrationStepper | inline |
ResetfNORHSCalls() | G4VFSALIntegrationStepper | inline |
RightHandSide(const double y[], double dydx[]) | G4VFSALIntegrationStepper | |
SetEquationOfMotion(G4EquationOfMotion *newEquation) | G4VFSALIntegrationStepper | inline |
SetupInterpolate(const G4double yInput[], const G4double dydx[], const G4double Step) | G4FSALDormandPrince745 | |
Stepper(const G4double y[], const G4double dydx[], G4double h, G4double yout[], G4double yerr[], G4double nextDydx[]) | G4FSALDormandPrince745 | virtual |
~G4FSALDormandPrince745() | G4FSALDormandPrince745 | |
~G4VFSALIntegrationStepper() | G4VFSALIntegrationStepper | virtual |