Geant4  10.02.p03
G4TessellatedSolid Member List

This is the complete list of members for G4TessellatedSolid, including all inherited members.

AddFacet(G4VFacet *aFacet)G4TessellatedSolid
AllocatedMemory()G4TessellatedSolid
AllocatedMemoryWithoutVoxels()G4TessellatedSolid
CalculateClippedPolygonExtent(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
CalculateExtent(const EAxis pAxis, const G4VoxelLimits &pVoxelLimit, const G4AffineTransform &pTransform, G4double &pMin, G4double &pMax) constG4TessellatedSolidvirtual
ClipBetweenSections(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipCrossSection(G4ThreeVectorList *pVertices, const G4int pSectionIndex, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis, G4double &pMin, G4double &pMax) constG4VSolidprotected
ClipPolygon(G4ThreeVectorList &pPolygon, const G4VoxelLimits &pVoxelLimit, const EAxis pAxis) constG4VSolidprotected
Clone() constG4TessellatedSolidvirtual
CompareSortedVoxel(const std::pair< G4int, G4double > &l, const std::pair< G4int, G4double > &r)G4TessellatedSolidprivatestatic
ComputeDimensions(G4VPVParameterisation *p, const G4int n, const G4VPhysicalVolume *pRep)G4VSolidvirtual
CopyObjects(const G4TessellatedSolid &s)G4TessellatedSolidprivate
CreatePolyhedron() constG4TessellatedSolidvirtual
CreateRotatedVertices(const G4AffineTransform &pT) constG4TessellatedSolid
CreateVertexList()G4TessellatedSolidprivate
DeleteObjects()G4TessellatedSolidprivate
DescribeYourselfTo(G4VGraphicsScene &scene) constG4TessellatedSolidvirtual
DisplayAllocatedMemory()G4TessellatedSolid
DistanceToIn(const G4ThreeVector &p, const G4ThreeVector &v) constG4TessellatedSolidvirtual
DistanceToIn(const G4ThreeVector &p) constG4TessellatedSolidvirtual
DistanceToInCandidates(const std::vector< G4int > &candidates, const G4ThreeVector &aPoint, const G4ThreeVector &aDirection) constG4TessellatedSolidprivate
DistanceToInCore(const G4ThreeVector &p, const G4ThreeVector &v, G4double aPstep=kInfinity) constG4TessellatedSolidprivate
DistanceToInNoVoxels(const G4ThreeVector &p, const G4ThreeVector &v, G4double aPstep=kInfinity) constG4TessellatedSolidprivate
DistanceToOut(const G4ThreeVector &p) constG4TessellatedSolidvirtual
DistanceToOut(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool calcNorm, G4bool *validNorm, G4ThreeVector *norm) constG4TessellatedSolidvirtual
DistanceToOutCandidates(const std::vector< G4int > &candidates, const G4ThreeVector &aPoint, const G4ThreeVector &direction, G4double &minDist, G4ThreeVector &minNormal, G4int &minCandidate) constG4TessellatedSolidprivate
DistanceToOutCore(const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &aNormalVector, G4bool &aConvex, G4double aPstep=kInfinity) constG4TessellatedSolidprivate
DistanceToOutNoVoxels(const G4ThreeVector &p, const G4ThreeVector &v, G4ThreeVector &aNormalVector, G4bool &aConvex, G4double aPstep=kInfinity) constG4TessellatedSolidprivate
DumpInfo() constG4VSolidinline
EstimateCubicVolume(G4int nStat, G4double epsilon) constG4VSolid
EstimateSurfaceArea(G4int nStat, G4double ell) constG4VSolid
fCubicVolumeG4TessellatedSolidprivate
fExtremeFacetsG4TessellatedSolidprivate
fFacetListG4TessellatedSolidprivate
fFacetsG4TessellatedSolidprivate
fGeometryTypeG4TessellatedSolidprivate
fInsidesG4TessellatedSolidprivate
fMaxExtentG4TessellatedSolidprivate
fMaxTriesG4TessellatedSolidprivate
fMinExtentG4TessellatedSolidprivate
fpPolyhedronG4TessellatedSolidmutableprivate
fRandirG4TessellatedSolidprivate
fRebuildPolyhedronG4TessellatedSolidmutableprivate
fSolidClosedG4TessellatedSolidprivate
fSurfaceAreaG4TessellatedSolidprivate
fVertexListG4TessellatedSolidprivate
fVoxelsG4TessellatedSolidprivate
G4TessellatedSolid()G4TessellatedSolid
G4TessellatedSolid(const G4String &name)G4TessellatedSolid
G4TessellatedSolid(__void__ &)G4TessellatedSolid
G4TessellatedSolid(const G4TessellatedSolid &ts)G4TessellatedSolid
G4VSolid(const G4String &name)G4VSolid
G4VSolid(__void__ &)G4VSolid
G4VSolid(const G4VSolid &rhs)G4VSolid
GetConstituentSolid(G4int no) constG4VSolidvirtual
GetConstituentSolid(G4int no)G4VSolidvirtual
GetCubicVolume()G4TessellatedSolidvirtual
GetDisplacedSolidPtr() constG4VSolidvirtual
GetDisplacedSolidPtr()G4VSolidvirtual
GetEntityType() constG4TessellatedSolidvirtual
GetExtent() constG4TessellatedSolidvirtual
GetFacet(G4int i) constG4TessellatedSolidinline
GetMaxXExtent() constG4TessellatedSolid
GetMaxYExtent() constG4TessellatedSolid
GetMaxZExtent() constG4TessellatedSolid
GetMinXExtent() constG4TessellatedSolid
GetMinYExtent() constG4TessellatedSolid
GetMinZExtent() constG4TessellatedSolid
GetName() constG4VSolidinline
GetNumberOfFacets() constG4TessellatedSolid
GetPointOnSurface() constG4TessellatedSolidvirtual
GetPolyhedron() constG4TessellatedSolidvirtual
GetSolidClosed() constG4TessellatedSolid
GetSurfaceArea()G4TessellatedSolidvirtual
GetTolerance() constG4VSolidinline
GetVoxels()G4TessellatedSolidinline
Initialize()G4TessellatedSolidprivate
Inside(const G4ThreeVector &p) constG4TessellatedSolidvirtual
InsideNoVoxels(const G4ThreeVector &p) constG4TessellatedSolidprivate
InsideVoxels(const G4ThreeVector &aPoint) constG4TessellatedSolidprivate
kCarToleranceG4VSolidprotected
kCarToleranceHalfG4TessellatedSolidprotected
MinDistanceFacet(const G4ThreeVector &p, G4bool simple, G4VFacet *&facet) constG4TessellatedSolidprivate
Normal(const G4ThreeVector &p, G4ThreeVector &n) constG4TessellatedSolidvirtual
operator+=(const G4TessellatedSolid &right)G4TessellatedSolid
operator=(const G4TessellatedSolid &right)G4TessellatedSolid
G4VSolid::operator=(const G4VSolid &rhs)G4VSolid
operator==(const G4VSolid &s) constG4VSolidinline
OutsideOfExtent(const G4ThreeVector &p, G4double tolerance=0) constG4TessellatedSolidinlineprivate
PrecalculateInsides()G4TessellatedSolidprivate
SafetyFromInside(const G4ThreeVector &p, G4bool aAccurate=false) constG4TessellatedSolidvirtual
SafetyFromOutside(const G4ThreeVector &p, G4bool aAccurate=false) constG4TessellatedSolidvirtual
SetAllUsingStack(const std::vector< G4int > &voxel, const std::vector< G4int > &max, G4bool status, G4SurfBits &checked)G4TessellatedSolidprivate
SetExtremeFacets()G4TessellatedSolidprivate
SetMaxVoxels(G4int max)G4TessellatedSolidinline
SetName(const G4String &name)G4VSolidinline
SetRandomVectors()G4TessellatedSolidprivate
SetSolidClosed(const G4bool t)G4TessellatedSolid
StreamInfo(std::ostream &os) constG4TessellatedSolidvirtual
SurfaceNormal(const G4ThreeVector &p) constG4TessellatedSolidvirtual
Voxelize()G4TessellatedSolidprivate
~G4TessellatedSolid()G4TessellatedSolidvirtual
~G4VSolid()G4VSolidvirtual