This is the complete list of members for G4VCrossSectionHandler, including all inherited members.
  | ActiveElements() | G4VCrossSectionHandler | protected | 
  | activeZ | G4VCrossSectionHandler | private | 
  | BuildCrossSectionsForMaterials(const G4DataVector &energyVector, const G4DataVector *energyCuts=0)=0 | G4VCrossSectionHandler | protectedpure virtual | 
  | BuildMeanFreePathForMaterials(const G4DataVector *energyCuts=0) | G4VCrossSectionHandler |  | 
  | Clear() | G4VCrossSectionHandler |  | 
  | CreateInterpolation() | G4VCrossSectionHandler | protectedvirtual | 
  | crossSections | G4VCrossSectionHandler | private | 
  | dataMap | G4VCrossSectionHandler | private | 
  | eMax | G4VCrossSectionHandler | private | 
  | eMin | G4VCrossSectionHandler | private | 
  | FindValue(G4int Z, G4double e) const  | G4VCrossSectionHandler |  | 
  | FindValue(G4int Z, G4double e, G4int shellIndex) const  | G4VCrossSectionHandler |  | 
  | G4VCrossSectionHandler() | G4VCrossSectionHandler |  | 
  | G4VCrossSectionHandler(G4VDataSetAlgorithm *interpolation, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int nBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99) | G4VCrossSectionHandler |  | 
  | G4VCrossSectionHandler(const G4VCrossSectionHandler &) | G4VCrossSectionHandler | private | 
  | GetInterpolation() const  | G4VCrossSectionHandler | inlineprotected | 
  | Initialise(G4VDataSetAlgorithm *interpolation=0, G4double minE=250 *CLHEP::eV, G4double maxE=100 *CLHEP::GeV, G4int numberOfBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=1, G4int maxZ=99) | G4VCrossSectionHandler |  | 
  | interpolation | G4VCrossSectionHandler | private | 
  | LoadData(const G4String &dataFile) | G4VCrossSectionHandler |  | 
  | LoadNonLogData(const G4String &dataFile) | G4VCrossSectionHandler |  | 
  | LoadShellData(const G4String &dataFile) | G4VCrossSectionHandler |  | 
  | nBins | G4VCrossSectionHandler | private | 
  | NumberOfComponents(G4int Z) const  | G4VCrossSectionHandler | protected | 
  | operator=(const G4VCrossSectionHandler &right) | G4VCrossSectionHandler | private | 
  | PrintData() const  | G4VCrossSectionHandler |  | 
  | SelectRandomAtom(const G4MaterialCutsCouple *couple, G4double e) const  | G4VCrossSectionHandler |  | 
  | SelectRandomElement(const G4MaterialCutsCouple *material, G4double e) const  | G4VCrossSectionHandler |  | 
  | SelectRandomShell(G4int Z, G4double e) const  | G4VCrossSectionHandler |  | 
  | unit1 | G4VCrossSectionHandler | private | 
  | unit2 | G4VCrossSectionHandler | private | 
  | ValueForMaterial(const G4Material *material, G4double e) const  | G4VCrossSectionHandler |  | 
  | zMax | G4VCrossSectionHandler | private | 
  | zMin | G4VCrossSectionHandler | private | 
  | ~G4VCrossSectionHandler() | G4VCrossSectionHandler | virtual |