Geant4  10.01
G4MTRandGeneral.icc
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27 // $Id:$
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29 inline G4double G4MTRandGeneral::fire()
30 {
31  G4double rand = localEngine->flat();
32  return mapRandom(rand);
33 }
34 
35 inline G4double G4MTRandGeneral::shoot()
36 {
37  return fire();
38 }
39 
40 inline G4double G4MTRandGeneral::operator() ()
41 {
42  return fire();
43 }
44 
45 inline G4double G4MTRandGeneral::shoot( CLHEP::HepRandomEngine* anEngine )
46 {
47  G4double rand = anEngine->flat();
48  return mapRandom(rand);
49 }
50 
51 inline void G4MTRandGeneral::shootArray( const G4int size, G4double* vect )
52 {
53  fireArray(size, vect);
54 }