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    Geant4
    10.01
    
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This is the complete list of members for G4SurfaceVoxelizer, including all inherited members.
| AllocatedMemory() | G4SurfaceVoxelizer | |
| BinarySearch(const std::vector< T > &vec, T value) | G4SurfaceVoxelizer | inlinestatic | 
| BuildBitmasks(std::vector< G4double > fBoundaries[], G4SurfBits bitmasks[], G4bool countsOnly=false) | G4SurfaceVoxelizer | private | 
| BuildBoundaries() | G4SurfaceVoxelizer | private | 
| BuildBoundingBox() | G4SurfaceVoxelizer | private | 
| BuildEmpty() | G4SurfaceVoxelizer | private | 
| BuildReduceVoxels(std::vector< G4double > fBoundaries[], G4ThreeVector reductionRatio) | G4SurfaceVoxelizer | private | 
| BuildReduceVoxels2(std::vector< G4double > fBoundaries[], G4ThreeVector reductionRatio) | G4SurfaceVoxelizer | private | 
| BuildVoxelLimits(std::vector< G4VFacet * > &facets) | G4SurfaceVoxelizer | private | 
| Contains(const G4ThreeVector &point) const | G4SurfaceVoxelizer | |
| CountVoxels(std::vector< G4double > boundaries[]) const | G4SurfaceVoxelizer | inline | 
| CreateMiniVoxels(std::vector< G4double > fBoundaries[], G4SurfBits bitmasks[]) | G4SurfaceVoxelizer | private | 
| CreateSortedBoundary(std::vector< G4double > &boundaryRaw, G4int axis) | G4SurfaceVoxelizer | private | 
| DisplayBoundaries() | G4SurfaceVoxelizer | |
| DisplayBoundaries(std::vector< G4double > &fBoundaries) | G4SurfaceVoxelizer | private | 
| DisplayListNodes() const | G4SurfaceVoxelizer | |
| DisplayVoxelLimits() | G4SurfaceVoxelizer | |
| DistanceToBoundingBox(const G4ThreeVector &point) const | G4SurfaceVoxelizer | |
| DistanceToFirst(const G4ThreeVector &point, const G4ThreeVector &direction) const | G4SurfaceVoxelizer | |
| DistanceToNext(const G4ThreeVector &point, const G4ThreeVector &direction, const std::vector< G4int > &curVoxel) const | G4SurfaceVoxelizer | |
| Empty() const | G4SurfaceVoxelizer | inline | 
| fBitmasks | G4SurfaceVoxelizer | private | 
| fBoundaries | G4SurfaceVoxelizer | private | 
| fBoundingBox | G4SurfaceVoxelizer | private | 
| fBoundingBoxCenter | G4SurfaceVoxelizer | private | 
| fBoundingBoxSize | G4SurfaceVoxelizer | private | 
| fBoxes | G4SurfaceVoxelizer | private | 
| fCandidates | G4SurfaceVoxelizer | mutableprivate | 
| fCandidatesCounts | G4SurfaceVoxelizer | private | 
| fCountOfVoxels | G4SurfaceVoxelizer | private | 
| fDefaultVoxelsCount | G4SurfaceVoxelizer | privatestatic | 
| fEmpty | G4SurfaceVoxelizer | private | 
| FindComponentsFastest(unsigned int mask, std::vector< G4int > &list, G4int i) | G4SurfaceVoxelizer | privatestatic | 
| fMaxVoxels | G4SurfaceVoxelizer | private | 
| fNoCandidates | G4SurfaceVoxelizer | private | 
| fNPerSlice | G4SurfaceVoxelizer | private | 
| fReductionRatio | G4SurfaceVoxelizer | private | 
| fTolerance | G4SurfaceVoxelizer | private | 
| fTotalCandidates | G4SurfaceVoxelizer | private | 
| fVoxelBoxes | G4SurfaceVoxelizer | private | 
| fVoxelBoxesCandidates | G4SurfaceVoxelizer | private | 
| G4SurfaceVoxelizer() | G4SurfaceVoxelizer | |
| G4VoxelCandidatesIterator class | G4SurfaceVoxelizer | friend | 
| GetBitsPerSlice() const | G4SurfaceVoxelizer | inline | 
| GetBoundary(G4int index) const | G4SurfaceVoxelizer | inline | 
| GetBoxes() const | G4SurfaceVoxelizer | inline | 
| GetCandidates(std::vector< G4int > &curVoxel, std::vector< G4int > *&candidates, std::vector< G4int > &space) const | G4SurfaceVoxelizer | inline | 
| GetCandidates(std::vector< G4int > &curVoxel) const | G4SurfaceVoxelizer | inline | 
| GetCandidatesAsString(const G4SurfBits &bits) const | G4SurfaceVoxelizer | private | 
| GetCandidatesVoxel(std::vector< G4int > &voxels) | G4SurfaceVoxelizer | |
| GetCandidatesVoxelArray(const G4ThreeVector &point, std::vector< G4int > &list, G4SurfBits *crossed=0) const | G4SurfaceVoxelizer | |
| GetCandidatesVoxelArray(const std::vector< G4int > &voxels, const G4SurfBits bitmasks[], std::vector< G4int > &list, G4SurfBits *crossed=0) const | G4SurfaceVoxelizer | |
| GetCandidatesVoxelArray(const std::vector< G4int > &voxels, std::vector< G4int > &list, G4SurfBits *crossed=0) const | G4SurfaceVoxelizer | |
| GetCountOfVoxels() const | G4SurfaceVoxelizer | inline | 
| GetDefaultVoxelsCount() | G4SurfaceVoxelizer | static | 
| GetMaxVoxels(G4ThreeVector &ratioOfReduction) | G4SurfaceVoxelizer | inline | 
| GetPointIndex(const G4ThreeVector &p) const | G4SurfaceVoxelizer | inline | 
| GetVoxel(std::vector< G4int > &curVoxel, const G4ThreeVector &point) const | G4SurfaceVoxelizer | inline | 
| GetVoxelBox(G4int i) const | G4SurfaceVoxelizer | inline | 
| GetVoxelBoxCandidates(G4int i) const | G4SurfaceVoxelizer | inline | 
| GetVoxelBoxesSize() const | G4SurfaceVoxelizer | inline | 
| GetVoxelsIndex(G4int x, G4int y, G4int z) const | G4SurfaceVoxelizer | inline | 
| GetVoxelsIndex(const std::vector< G4int > &voxels) const | G4SurfaceVoxelizer | inline | 
| IsEmpty(G4int index) const | G4SurfaceVoxelizer | inline | 
| MinDistanceToBox(const G4ThreeVector &aPoint, const G4ThreeVector &f) | G4SurfaceVoxelizer | static | 
| SetDefaultVoxelsCount(G4int count) | G4SurfaceVoxelizer | static | 
| SetMaxVoxels(G4int max) | G4SurfaceVoxelizer | |
| SetMaxVoxels(const G4ThreeVector &reductionRatio) | G4SurfaceVoxelizer | |
| SetReductionRatio(G4int maxVoxels, G4ThreeVector &reductionRatio) | G4SurfaceVoxelizer | private | 
| UpdateCurrentVoxel(const G4ThreeVector &point, const G4ThreeVector &direction, std::vector< G4int > &curVoxel) const | G4SurfaceVoxelizer | |
| Voxelize(std::vector< G4VFacet * > &facets) | G4SurfaceVoxelizer | |
| ~G4SurfaceVoxelizer() | G4SurfaceVoxelizer |