| AllocatedMemory() | G4SurfaceVoxelizer |  | 
  | BinarySearch(const std::vector< T > &vec, T value) | G4SurfaceVoxelizer | inlinestatic | 
  | BuildBitmasks(std::vector< G4double > fBoundaries[], G4SurfBits bitmasks[], G4bool countsOnly=false) | G4SurfaceVoxelizer | private | 
  | BuildBoundaries() | G4SurfaceVoxelizer | private | 
  | BuildBoundingBox() | G4SurfaceVoxelizer | private | 
  | BuildEmpty() | G4SurfaceVoxelizer | private | 
  | BuildReduceVoxels(std::vector< G4double > fBoundaries[], G4ThreeVector reductionRatio) | G4SurfaceVoxelizer | private | 
  | BuildReduceVoxels2(std::vector< G4double > fBoundaries[], G4ThreeVector reductionRatio) | G4SurfaceVoxelizer | private | 
  | BuildVoxelLimits(std::vector< G4VFacet * > &facets) | G4SurfaceVoxelizer | private | 
  | Contains(const G4ThreeVector &point) const  | G4SurfaceVoxelizer |  | 
  | CountVoxels(std::vector< G4double > boundaries[]) const  | G4SurfaceVoxelizer | inline | 
  | CreateMiniVoxels(std::vector< G4double > fBoundaries[], G4SurfBits bitmasks[]) | G4SurfaceVoxelizer | private | 
  | CreateSortedBoundary(std::vector< G4double > &boundaryRaw, G4int axis) | G4SurfaceVoxelizer | private | 
  | DisplayBoundaries() | G4SurfaceVoxelizer |  | 
  | DisplayBoundaries(std::vector< G4double > &fBoundaries) | G4SurfaceVoxelizer | private | 
  | DisplayListNodes() const  | G4SurfaceVoxelizer |  | 
  | DisplayVoxelLimits() | G4SurfaceVoxelizer |  | 
  | DistanceToBoundingBox(const G4ThreeVector &point) const  | G4SurfaceVoxelizer |  | 
  | DistanceToFirst(const G4ThreeVector &point, const G4ThreeVector &direction) const  | G4SurfaceVoxelizer |  | 
  | DistanceToNext(const G4ThreeVector &point, const G4ThreeVector &direction, const std::vector< G4int > &curVoxel) const  | G4SurfaceVoxelizer |  | 
  | Empty() const  | G4SurfaceVoxelizer | inline | 
  | fBitmasks | G4SurfaceVoxelizer | private | 
  | fBoundaries | G4SurfaceVoxelizer | private | 
  | fBoundingBox | G4SurfaceVoxelizer | private | 
  | fBoundingBoxCenter | G4SurfaceVoxelizer | private | 
  | fBoundingBoxSize | G4SurfaceVoxelizer | private | 
  | fBoxes | G4SurfaceVoxelizer | private | 
  | fCandidates | G4SurfaceVoxelizer | mutableprivate | 
  | fCandidatesCounts | G4SurfaceVoxelizer | private | 
  | fCountOfVoxels | G4SurfaceVoxelizer | private | 
  | fDefaultVoxelsCount | G4SurfaceVoxelizer | privatestatic | 
  | fEmpty | G4SurfaceVoxelizer | private | 
  | FindComponentsFastest(unsigned int mask, std::vector< G4int > &list, G4int i) | G4SurfaceVoxelizer | privatestatic | 
  | fMaxVoxels | G4SurfaceVoxelizer | private | 
  | fNoCandidates | G4SurfaceVoxelizer | private | 
  | fNPerSlice | G4SurfaceVoxelizer | private | 
  | fReductionRatio | G4SurfaceVoxelizer | private | 
  | fTolerance | G4SurfaceVoxelizer | private | 
  | fTotalCandidates | G4SurfaceVoxelizer | private | 
  | fVoxelBoxes | G4SurfaceVoxelizer | private | 
  | fVoxelBoxesCandidates | G4SurfaceVoxelizer | private | 
  | G4SurfaceVoxelizer() | G4SurfaceVoxelizer |  | 
  | GetBitsPerSlice() const  | G4SurfaceVoxelizer | inline | 
  | GetBoundary(G4int index) const  | G4SurfaceVoxelizer | inline | 
  | GetBoxes() const  | G4SurfaceVoxelizer | inline | 
  | GetCandidates(std::vector< G4int > &curVoxel) const  | G4SurfaceVoxelizer | inline | 
  | GetCandidatesAsString(const G4SurfBits &bits) const  | G4SurfaceVoxelizer | private | 
  | GetCandidatesVoxel(std::vector< G4int > &voxels) | G4SurfaceVoxelizer |  | 
  | GetCandidatesVoxelArray(const G4ThreeVector &point, std::vector< G4int > &list, G4SurfBits *crossed=0) const  | G4SurfaceVoxelizer |  | 
  | GetCandidatesVoxelArray(const std::vector< G4int > &voxels, const G4SurfBits bitmasks[], std::vector< G4int > &list, G4SurfBits *crossed=0) const  | G4SurfaceVoxelizer |  | 
  | GetCandidatesVoxelArray(const std::vector< G4int > &voxels, std::vector< G4int > &list, G4SurfBits *crossed=0) const  | G4SurfaceVoxelizer |  | 
  | GetCountOfVoxels() const  | G4SurfaceVoxelizer | inline | 
  | GetDefaultVoxelsCount() | G4SurfaceVoxelizer | static | 
  | GetMaxVoxels(G4ThreeVector &ratioOfReduction) | G4SurfaceVoxelizer | inline | 
  | GetPointIndex(const G4ThreeVector &p) const  | G4SurfaceVoxelizer | inline | 
  | GetTotalCandidates() const  | G4SurfaceVoxelizer | inline | 
  | GetVoxel(std::vector< G4int > &curVoxel, const G4ThreeVector &point) const  | G4SurfaceVoxelizer | inline | 
  | GetVoxelBox(G4int i) const  | G4SurfaceVoxelizer | inline | 
  | GetVoxelBoxCandidates(G4int i) const  | G4SurfaceVoxelizer | inline | 
  | GetVoxelBoxesSize() const  | G4SurfaceVoxelizer | inline | 
  | GetVoxelsIndex(G4int x, G4int y, G4int z) const  | G4SurfaceVoxelizer | inline | 
  | GetVoxelsIndex(const std::vector< G4int > &voxels) const  | G4SurfaceVoxelizer | inline | 
  | IsEmpty(G4int index) const  | G4SurfaceVoxelizer | inline | 
  | MinDistanceToBox(const G4ThreeVector &aPoint, const G4ThreeVector &f) | G4SurfaceVoxelizer | static | 
  | SetDefaultVoxelsCount(G4int count) | G4SurfaceVoxelizer | static | 
  | SetMaxVoxels(G4int max) | G4SurfaceVoxelizer |  | 
  | SetMaxVoxels(const G4ThreeVector &reductionRatio) | G4SurfaceVoxelizer |  | 
  | SetReductionRatio(G4int maxVoxels, G4ThreeVector &reductionRatio) | G4SurfaceVoxelizer | private | 
  | UpdateCurrentVoxel(const G4ThreeVector &point, const G4ThreeVector &direction, std::vector< G4int > &curVoxel) const  | G4SurfaceVoxelizer |  | 
  | Voxelize(std::vector< G4VFacet * > &facets) | G4SurfaceVoxelizer |  | 
  | ~G4SurfaceVoxelizer() | G4SurfaceVoxelizer |  |