This is the complete list of members for G4TriangularFacet, including all inherited members.
| AllocatedMemory() | G4TriangularFacet | inlinevirtual |
| ApplyTranslation(const G4ThreeVector v) | G4VFacet | |
| CopyFrom(const G4TriangularFacet &rhs) | G4TriangularFacet | private |
| dirTolerance | G4VFacet | protectedstatic |
| Distance(const G4ThreeVector &p) | G4TriangularFacet | |
| Distance(const G4ThreeVector &p, G4double minDist) | G4TriangularFacet | virtual |
| Distance(const G4ThreeVector &p, G4double minDist, const G4bool outgoing) | G4TriangularFacet | virtual |
| Extent(const G4ThreeVector axis) | G4TriangularFacet | virtual |
| fA | G4TriangularFacet | private |
| fArea | G4TriangularFacet | private |
| fB | G4TriangularFacet | private |
| fC | G4TriangularFacet | private |
| fCircumcentre | G4TriangularFacet | private |
| fDet | G4TriangularFacet | private |
| fE1 | G4TriangularFacet | private |
| fE2 | G4TriangularFacet | private |
| fIndices | G4TriangularFacet | private |
| fIsDefined | G4TriangularFacet | private |
| fRadius | G4TriangularFacet | private |
| fSqrDist | G4TriangularFacet | private |
| fSurfaceNormal | G4TriangularFacet | private |
| fVertices | G4TriangularFacet | private |
| G4TriangularFacet() | G4TriangularFacet | |
| G4TriangularFacet(const G4ThreeVector &vt0, const G4ThreeVector &vt1, const G4ThreeVector &vt2, G4FacetVertexType) | G4TriangularFacet | |
| G4TriangularFacet(const G4TriangularFacet &right) | G4TriangularFacet | |
| GetArea() | G4TriangularFacet | virtual |
| GetCircumcentre() const | G4TriangularFacet | inlinevirtual |
| GetClone() | G4TriangularFacet | virtual |
| GetEntityType() const | G4TriangularFacet | virtual |
| GetFlippedFacet() | G4TriangularFacet | |
| GetNumberOfVertices() const | G4TriangularFacet | inlinevirtual |
| GetPointOnFace() const | G4TriangularFacet | virtual |
| GetRadius() const | G4TriangularFacet | inlinevirtual |
| GetSurfaceNormal() const | G4TriangularFacet | virtual |
| GetVertex(G4int i) const | G4TriangularFacet | inlinevirtual |
| GetVertexIndex(G4int i) const | G4TriangularFacet | inlinevirtual |
| Intersect(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outgoing, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal) | G4TriangularFacet | virtual |
| IsDefined() const | G4TriangularFacet | inlinevirtual |
| IsInside(const G4ThreeVector &p) const | G4VFacet | |
| kCarTolerance | G4VFacet | protectedstatic |
| operator=(const G4TriangularFacet &right) | G4TriangularFacet | |
| operator==(const G4VFacet &right) const | G4VFacet | |
| SetSurfaceNormal(G4ThreeVector normal) | G4TriangularFacet | |
| SetVertex(G4int i, const G4ThreeVector &val) | G4TriangularFacet | inlinevirtual |
| SetVertexIndex(G4int i, G4int j) | G4TriangularFacet | inlinevirtual |
| SetVertices(std::vector< G4ThreeVector > *v) | G4TriangularFacet | inlinevirtual |
| StreamInfo(std::ostream &os) const | G4VFacet | |
| ~G4TriangularFacet() | G4TriangularFacet | |
| ~G4VFacet() | G4VFacet | virtual |