Geant4  10.01.p03
G4Fissioner Member List

This is the complete list of members for G4Fissioner, including all inherited members.

AG4CascadeDeexciteBaseprotected
aFragmentG4CascadeDeexciteBaseprotected
balanceG4CascadeDeexciteBaseprotected
collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &globalOutput)G4VCascadeDeexcitationvirtual
deExcite(const G4Fragment &target, G4CollisionOutput &output)G4Fissionervirtual
EEXSG4CascadeDeexciteBaseprotected
explosion(const G4Fragment &target) const G4CascadeDeexciteBaseprotectedvirtual
explosion(G4int A, G4int Z, G4double excitation) const G4CascadeDeexciteBaseprotectedvirtual
fissionStoreG4Fissionerprivate
G4CascadeDeexciteBase(const char *name)G4CascadeDeexciteBase
G4Fissioner()G4Fissionerinline
G4Fissioner(const G4Fissioner &)G4Fissionerprivate
G4VCascadeCollider(const G4String &name, G4int verbose=0)G4VCascadeCollider
G4VCascadeDeexcitation(const G4String &name)G4VCascadeDeexcitationinline
getC2(G4int A1, G4int A2, G4double X3, G4double X4, G4double R12) const G4Fissionerprivate
getTargetData(const G4Fragment &target)G4CascadeDeexciteBaseprotected
getZopt(G4int A1, G4int A2, G4int ZT, G4double X3, G4double X4, G4double R12) const G4Fissionerprivate
makeFragment(G4LorentzVector mom, G4int A, G4int Z, G4double EX=0.)G4CascadeDeexciteBaseprotected
makeFragment(G4int A, G4int Z, G4double EX=0.)G4CascadeDeexciteBaseprotected
operator=(const G4Fissioner &)G4Fissionerprivate
PEXG4CascadeDeexciteBaseprotected
potentialMinimization(G4double &VP, G4double(&ED)[2], G4double &VC, G4int AF, G4int AS, G4int ZF, G4int ZS, G4double AL1[2], G4double BET1[2], G4double &R12) const G4Fissionerprivate
setName(const G4String &name)G4VCascadeColliderinlineprotectedvirtual
setVerboseLevel(G4int verbose=0)G4CascadeDeexciteBasevirtual
theNameG4VCascadeColliderprotected
validateOutput(const G4Fragment &target, G4CollisionOutput &output)G4CascadeDeexciteBaseprotectedvirtual
validateOutput(const G4Fragment &target, const std::vector< G4InuclElementaryParticle > &particles)G4CascadeDeexciteBaseprotectedvirtual
validateOutput(const G4Fragment &target, const std::vector< G4InuclNuclei > &fragments)G4CascadeDeexciteBaseprotectedvirtual
verboseLevelG4VCascadeColliderprotected
ZG4CascadeDeexciteBaseprotected
~G4CascadeDeexciteBase()G4CascadeDeexciteBasevirtual
~G4Fissioner()G4Fissionerinlinevirtual
~G4VCascadeCollider()G4VCascadeColliderinlinevirtual
~G4VCascadeDeexcitation()G4VCascadeDeexcitationinlinevirtual