This is the complete list of members for G4ScoringManager, including all inherited members.
| Accumulate(G4VHitsCollection *map) | G4ScoringManager | |
| CloseCurrentMesh() | G4ScoringManager | inline |
| DrawMesh(const G4String &meshName, const G4String &psName, const G4String &colorMapName, G4int axflg=111) | G4ScoringManager | |
| DrawMesh(const G4String &meshName, const G4String &psName, G4int idxPlane, G4int iColumn, const G4String &colorMapName) | G4ScoringManager | |
| Dump() const | G4ScoringManager | |
| DumpAllQuantitiesToFile(const G4String &meshName, const G4String &fileName, const G4String &option="") | G4ScoringManager | |
| DumpQuantityToFile(const G4String &meshName, const G4String &psName, const G4String &fileName, const G4String &option="") | G4ScoringManager | |
| fColorMapDict | G4ScoringManager | private |
| fCurrentMesh | G4ScoringManager | private |
| fDefaultLinearColorMap | G4ScoringManager | private |
| FindMesh(const G4String &) | G4ScoringManager | |
| fMeshVec | G4ScoringManager | private |
| fMessenger | G4ScoringManager | private |
| fQuantityMessenger | G4ScoringManager | private |
| fSManager | G4ScoringManager | privatestatic |
| G4ScoringManager() | G4ScoringManager | protected |
| G4ScoringManager(const G4ScoringManager &) | G4ScoringManager | private |
| GetCurrentMesh() const | G4ScoringManager | inline |
| GetMesh(G4int i) const | G4ScoringManager | inline |
| GetNumberOfMesh() const | G4ScoringManager | inline |
| GetReplicaLevel() | G4ScoringManager | static |
| GetScoreColorMap(const G4String &mapName) | G4ScoringManager | |
| GetScoringManager() | G4ScoringManager | static |
| GetScoringManagerIfExist() | G4ScoringManager | static |
| GetVerboseLevel() const | G4ScoringManager | inline |
| GetWorldName(G4int i) const | G4ScoringManager | inline |
| List() const | G4ScoringManager | |
| ListScoreColorMaps() | G4ScoringManager | |
| Merge(const G4ScoringManager *scMan) | G4ScoringManager | |
| operator=(const G4ScoringManager &) | G4ScoringManager | private |
| RegisterScoreColorMap(G4VScoreColorMap *colorMap) | G4ScoringManager | |
| RegisterScoringMesh(G4VScoringMesh *scm) | G4ScoringManager | inline |
| replicaLevel | G4ScoringManager | privatestatic |
| SetCurrentMesh(G4VScoringMesh *scm) | G4ScoringManager | inline |
| SetReplicaLevel(G4int) | G4ScoringManager | static |
| SetScoreWriter(G4VScoreWriter *sw) | G4ScoringManager | inline |
| SetVerboseLevel(G4int vl) | G4ScoringManager | inline |
| verboseLevel | G4ScoringManager | private |
| writer | G4ScoringManager | private |
| ~G4ScoringManager() | G4ScoringManager | |