2 // ---------------------------------------------------------------------------
 
    4 // This file is a part of the CLHEP - a Class Library for High Energy Physics.
 
    6 // This is the definitions of the inline member functions of the
 
   14 inline double Hep2Vector::x() const {
 
   18 inline double Hep2Vector::y() const {
 
   22 inline Hep2Vector::Hep2Vector(double x1, double y1)
 
   25 inline Hep2Vector::Hep2Vector( const Hep3Vector & v3)
 
   26 : dx(v3.x()), dy(v3.y()) {}
 
   28 inline void Hep2Vector::setX(double x1) {
 
   32 inline void Hep2Vector::setY(double y1) {
 
   36 inline void Hep2Vector::set(double x1, double y1) {
 
   41 double & Hep2Vector::operator[] (int i)       { return operator()(i); }
 
   42 double   Hep2Vector::operator[] (int i) const { return operator()(i); }
 
   44 inline Hep2Vector::Hep2Vector(const Hep2Vector & p)
 
   45 : dx(p.x()), dy(p.y()) {}
 
   47 inline Hep2Vector::~Hep2Vector() {}
 
   49 inline Hep2Vector & Hep2Vector::operator = (const Hep2Vector & p) {
 
   55 inline bool Hep2Vector::operator == (const Hep2Vector& v) const {
 
   56   return (v.x()==x() && v.y()==y()) ? true : false;
 
   59 inline bool Hep2Vector::operator != (const Hep2Vector& v) const {
 
   60   return (v.x()!=x() || v.y()!=y()) ? true : false;
 
   63 inline Hep2Vector& Hep2Vector::operator += (const Hep2Vector & p) {
 
   69 inline Hep2Vector& Hep2Vector::operator -= (const Hep2Vector & p) {
 
   75 inline Hep2Vector Hep2Vector::operator - () const {
 
   76   return Hep2Vector(-dx, -dy);
 
   79 inline Hep2Vector& Hep2Vector::operator *= (double a) {
 
   85 inline double Hep2Vector::dot(const Hep2Vector & p) const {
 
   86   return dx*p.x() + dy*p.y();
 
   89 inline double Hep2Vector::mag2() const {
 
   93 inline double Hep2Vector::mag() const {
 
   94   return std::sqrt(mag2());
 
   97 inline double Hep2Vector::r() const {
 
   98   return std::sqrt(mag2());
 
  101 inline Hep2Vector Hep2Vector::unit() const {
 
  104   return tot > 0.0 ? p *= (1.0/std::sqrt(tot)) : Hep2Vector(1,0);
 
  107 inline Hep2Vector Hep2Vector::orthogonal() const {
 
  108   double x1 = std::fabs(dx), y1 = std::fabs(dy);
 
  110     return Hep2Vector(dy,-dx);
 
  112     return Hep2Vector(-dy,dx);
 
  116 inline double Hep2Vector::phi() const {
 
  117   return dx == 0.0 && dy == 0.0 ? 0.0 : std::atan2(dy,dx);
 
  120 inline double Hep2Vector::angle(const Hep2Vector & q) const {
 
  121   double ptot2 = mag2()*q.mag2();
 
  122   return ptot2 <= 0.0 ? 0.0 : std::acos(dot(q)/std::sqrt(ptot2));
 
  125 inline void Hep2Vector::setMag(double r1){
 
  127   setX( r1 * std::cos(ph) );
 
  128   setY( r1 * std::sin(ph) );
 
  131 inline void Hep2Vector::setR(double r1){
 
  135 inline void Hep2Vector::setPhi(double phi1){
 
  137   setX( ma * std::cos(phi1) );
 
  138   setY( ma * std::sin(phi1) );
 
  141 inline void Hep2Vector::setPolar(double r1, double phi1){
 
  142   setX( r1 * std::cos(phi1) );
 
  143   setY( r1 * std::sin(phi1) );
 
  146 inline Hep2Vector operator + (const Hep2Vector & a, const Hep2Vector & b) {
 
  147   return Hep2Vector(a.x() + b.x(), a.y() + b.y());
 
  150 inline Hep2Vector operator - (const Hep2Vector & a, const Hep2Vector & b) {
 
  151   return Hep2Vector(a.x() - b.x(), a.y() - b.y());
 
  154 inline Hep2Vector operator * (const Hep2Vector & p, double a) {
 
  155   return Hep2Vector(a*p.x(), a*p.y());
 
  158 inline Hep2Vector operator * (double a, const Hep2Vector & p) {
 
  159   return Hep2Vector(a*p.x(), a*p.y());
 
  162 inline double operator * (const Hep2Vector & a, const Hep2Vector & b) {
 
  166 inline double Hep2Vector::getTolerance () {