Geant4  10.00.p03
G4Fragment Member List

This is the complete list of members for G4Fragment, including all inherited members.

CalculateExcitationEnergy()G4Fragmentinlineprivate
CalculateGroundStateMass()G4Fragmentinlineprivate
ComputeGroundStateMass(G4int Z, G4int A) const G4Fragmentinline
ExcitationEnergyWarning()G4Fragmentprivate
G4Fragment()G4Fragment
G4Fragment(const G4Fragment &right)G4Fragment
G4Fragment(G4int A, G4int Z, const G4LorentzVector &aMomentum)G4Fragment
G4Fragment(const G4LorentzVector &aMomentum, G4ParticleDefinition *aParticleDefinition)G4Fragment
GetA() const G4Fragmentinline
GetA_asInt() const G4Fragmentinline
GetAngularMomentum() const G4Fragmentinline
GetBindingEnergy() const G4Fragmentinline
GetCreationTime() const G4Fragmentinline
GetExcitationEnergy() const G4Fragmentinline
GetGroundStateMass() const G4Fragmentinline
GetMomentum() const G4Fragmentinline
GetNumberOfCharged() const G4Fragmentinline
GetNumberOfChargedHoles() const G4Fragmentinline
GetNumberOfElectrons() const G4Fragmentinline
GetNumberOfExcitons() const G4Fragmentinline
GetNumberOfHoles() const G4Fragmentinline
GetNumberOfParticles() const G4Fragmentinline
GetParticleDefinition() const G4Fragmentinline
GetZ() const G4Fragmentinline
GetZ_asInt() const G4Fragmentinline
IsStable() const G4Fragmentinline
isStableG4Fragmentprivate
numberOfChargedG4Fragmentprivate
numberOfChargedHolesG4Fragmentprivate
NumberOfExitationWarning(const G4String &)G4Fragmentprivate
numberOfHolesG4Fragmentprivate
numberOfParticlesG4Fragmentprivate
numberOfShellElectronsG4Fragmentprivate
operator delete(void *aFragment)G4Fragmentinline
operator new(size_t)G4Fragmentinline
operator!=(const G4Fragment &right) const G4Fragment
operator<<(std::ostream &, const G4Fragment *)G4Fragmentfriend
operator<<(std::ostream &, const G4Fragment &)G4Fragmentfriend
operator=(const G4Fragment &right)G4Fragment
operator==(const G4Fragment &right) const G4Fragment
SetA(G4double value)G4Fragmentinline
SetAngularMomentum(const G4ThreeVector &value)G4Fragmentinline
SetCreationTime(G4double time)G4Fragmentinline
SetMomentum(const G4LorentzVector &value)G4Fragmentinline
SetNumberOfCharged(G4int value)G4Fragmentinline
SetNumberOfElectrons(G4int value)G4Fragmentinline
SetNumberOfExcitedParticle(G4int valueTot, G4int valueP)G4Fragmentinline
SetNumberOfHoles(G4int valueTot, G4int valueP=0)G4Fragmentinline
SetNumberOfParticles(G4int value)G4Fragmentinline
SetParticleDefinition(G4ParticleDefinition *p)G4Fragmentinline
SetStable(G4bool val)G4Fragmentinline
SetZ(G4double value)G4Fragmentinline
SetZandA_asInt(G4int Znew, G4int Anew)G4Fragmentinline
theAG4Fragmentprivate
theAngularMomentumG4Fragmentprivate
theCreationTimeG4Fragmentprivate
theExcitationEnergyG4Fragmentprivate
theGroundStateMassG4Fragmentprivate
theMomentumG4Fragmentprivate
theParticleDefinitionG4Fragmentprivate
theZG4Fragmentprivate
~G4Fragment()G4Fragment