Geant4  10.00.p03
UVector3 Member List

This is the complete list of members for UVector3, including all inherited members.

Angle(const UVector3 &) const UVector3
CosTheta() const UVector3inline
Cross(const UVector3 &) const UVector3inline
Dot(const UVector3 &) const UVector3inline
IsNull() const UVector3inline
Mag() const UVector3
Mag2() const UVector3inline
MultiplyByComponents(const UVector3 &p)UVector3inline
Normalize()UVector3
operator!=(const UVector3 &) const UVector3inline
operator*=(double)UVector3inline
operator+=(const UVector3 &)UVector3inline
operator-() const UVector3inline
operator-=(const UVector3 &)UVector3inline
operator/=(double)UVector3inline
operator=(const UVector3 &v)UVector3inline
operator=(const double *vect)UVector3inline
operator==(const UVector3 &) const UVector3inline
operator[](int index)UVector3inline
operator[](int index) const UVector3inline
Perp() const UVector3
Perp2() const UVector3inline
Phi() const UVector3
RotateX(double)UVector3
RotateY(double)UVector3
RotateZ(double)UVector3
Set(double xx, double yy, double zz)UVector3inline
Set(double xx)UVector3inline
SetNull()UVector3inline
Theta() const UVector3
Unit() const UVector3
UVector3()UVector3inline
UVector3(double xval, double yval, double zval)UVector3inline
UVector3(double theta, double phi)UVector3
UVector3(const double coord[3])UVector3inline
xUVector3
yUVector3
zUVector3