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10.00.p02
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G4AnyType.cc
Go to the documentation of this file.
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4UIaliasList.cc,v 1.6 2006-06-29 19:08:33 gunter Exp $
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//
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#include "
G4AnyType.hh
"
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#include "
G4UIcommand.hh
"
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#include "
G4Types.hh
"
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#include "
G4ThreeVector.hh
"
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// The definitions of these specializations have been moved to the
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// to the header file to solve Windows linking problem
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#if 0
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template
<>
void
G4AnyType::Ref<bool>::FromString
(
const
std::string& val) {
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fRef =
G4UIcommand::ConvertToBool
(val.c_str());
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}
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template
<>
void
G4AnyType::Ref<G4String>::FromString
(
const
std::string& val) {
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if
(val[0] ==
'"'
) fRef = val.substr(1,val.size()-2);
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else
fRef = val;
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}
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template
<>
void
G4AnyType::Ref<G4ThreeVector>::FromString
(
const
std::string& val) {
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fRef =
G4UIcommand::ConvertTo3Vector
(val.c_str());
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}
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#endif
G4Types.hh
G4UIcommand::ConvertTo3Vector
static G4ThreeVector ConvertTo3Vector(const char *st)
Definition:
G4UIcommand.cc:449
G4UIcommand.hh
G4UIcommand::ConvertToBool
static G4bool ConvertToBool(const char *st)
Definition:
G4UIcommand.cc:411
G4AnyType.hh
G4ThreeVector.hh
G4AnyType::Ref::FromString
virtual void FromString(const std::string &val)
FromString.
Definition:
G4AnyType.hh:166
geant4.10.00.p02
source
intercoms
src
G4AnyType.cc
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