Geant4  10.00.p02
G4TriangularFacet Member List

This is the complete list of members for G4TriangularFacet, including all inherited members.

AllocatedMemory()G4TriangularFacetinlinevirtual
ApplyTranslation(const G4ThreeVector v)G4VFacet
CopyFrom(const G4TriangularFacet &rhs)G4TriangularFacetprivate
dirToleranceG4VFacetprotectedstatic
Distance(const G4ThreeVector &p)G4TriangularFacet
Distance(const G4ThreeVector &p, G4double minDist)G4TriangularFacetvirtual
Distance(const G4ThreeVector &p, G4double minDist, const G4bool outgoing)G4TriangularFacetvirtual
Extent(const G4ThreeVector axis)G4TriangularFacetvirtual
fAG4TriangularFacetprivate
fAreaG4TriangularFacetprivate
fBG4TriangularFacetprivate
fCG4TriangularFacetprivate
fCircumcentreG4TriangularFacetprivate
fDetG4TriangularFacetprivate
fE1G4TriangularFacetprivate
fE2G4TriangularFacetprivate
fIndicesG4TriangularFacetprivate
fIsDefinedG4TriangularFacetprivate
fRadiusG4TriangularFacetprivate
fSqrDistG4TriangularFacetprivate
fSurfaceNormalG4TriangularFacetprivate
fVerticesG4TriangularFacetprivate
G4TriangularFacet()G4TriangularFacet
G4TriangularFacet(const G4ThreeVector &vt0, const G4ThreeVector &vt1, const G4ThreeVector &vt2, G4FacetVertexType)G4TriangularFacet
G4TriangularFacet(const G4TriangularFacet &right)G4TriangularFacet
GetArea()G4TriangularFacetvirtual
GetCircumcentre() const G4TriangularFacetinlinevirtual
GetClone()G4TriangularFacetvirtual
GetEntityType() const G4TriangularFacetvirtual
GetFlippedFacet()G4TriangularFacet
GetNumberOfVertices() const G4TriangularFacetinlinevirtual
GetPointOnFace() const G4TriangularFacetvirtual
GetRadius() const G4TriangularFacetinlinevirtual
GetSurfaceNormal() const G4TriangularFacetvirtual
GetVertex(G4int i) const G4TriangularFacetinlinevirtual
GetVertexIndex(G4int i) const G4TriangularFacetinlinevirtual
Intersect(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outgoing, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal)G4TriangularFacetvirtual
IsDefined() const G4TriangularFacetinlinevirtual
IsInside(const G4ThreeVector &p) const G4VFacet
kCarToleranceG4VFacetprotectedstatic
operator=(const G4TriangularFacet &right)G4TriangularFacet
operator==(const G4VFacet &right) const G4VFacet
SetSurfaceNormal(G4ThreeVector normal)G4TriangularFacet
SetVertex(G4int i, const G4ThreeVector &val)G4TriangularFacetinlinevirtual
SetVertexIndex(G4int i, G4int j)G4TriangularFacetinlinevirtual
SetVertices(std::vector< G4ThreeVector > *v)G4TriangularFacetinlinevirtual
StreamInfo(std::ostream &os) const G4VFacet
~G4TriangularFacet()G4TriangularFacet
~G4VFacet()G4VFacetvirtual