Geant4  10.00.p01
G4QuadrangularFacet Member List

This is the complete list of members for G4QuadrangularFacet, including all inherited members.

AllocatedMemory()G4QuadrangularFacetinlineprivatevirtual
ApplyTranslation(const G4ThreeVector v)G4VFacet
dirToleranceG4VFacetprotectedstatic
Distance(const G4ThreeVector &p)G4QuadrangularFacet
Distance(const G4ThreeVector &p, G4double minDist)G4QuadrangularFacetvirtual
Distance(const G4ThreeVector &p, G4double minDist, const G4bool outgoing)G4QuadrangularFacetvirtual
Extent(const G4ThreeVector axis)G4QuadrangularFacetvirtual
fCircumcentreG4QuadrangularFacetprivate
fFacet1G4QuadrangularFacetprivate
fFacet2G4QuadrangularFacetprivate
fRadiusG4QuadrangularFacetprivate
G4QuadrangularFacet(const G4ThreeVector &Pt0, const G4ThreeVector &vt1, const G4ThreeVector &vt2, const G4ThreeVector &vt3, G4FacetVertexType)G4QuadrangularFacet
G4QuadrangularFacet(const G4QuadrangularFacet &right)G4QuadrangularFacet
GetArea()G4QuadrangularFacetvirtual
GetCircumcentre() const G4QuadrangularFacetinlinevirtual
GetClone()G4QuadrangularFacetvirtual
GetEntityType() const G4QuadrangularFacetvirtual
GetNumberOfVertices() const G4QuadrangularFacetinlinevirtual
GetPointOnFace() const G4QuadrangularFacetvirtual
GetRadius() const G4QuadrangularFacetinlinevirtual
GetSurfaceNormal() const G4QuadrangularFacetvirtual
GetVertex(G4int i) const G4QuadrangularFacetinlinevirtual
GetVertexIndex(G4int i) const G4QuadrangularFacetinlineprivatevirtual
Intersect(const G4ThreeVector &p, const G4ThreeVector &v, const G4bool outgoing, G4double &distance, G4double &distFromSurface, G4ThreeVector &normal)G4QuadrangularFacetvirtual
IsDefined() const G4QuadrangularFacetinlinevirtual
IsInside(const G4ThreeVector &p) const G4VFacet
kCarToleranceG4VFacetprotectedstatic
operator=(const G4QuadrangularFacet &right)G4QuadrangularFacet
operator==(const G4VFacet &right) const G4VFacet
SetVertex(G4int i, const G4ThreeVector &val)G4QuadrangularFacetinlinevirtual
SetVertexIndex(G4int i, G4int val)G4QuadrangularFacetinlineprivatevirtual
SetVertices(std::vector< G4ThreeVector > *v)G4QuadrangularFacetinlinevirtual
StreamInfo(std::ostream &os) const G4VFacet
~G4QuadrangularFacet()G4QuadrangularFacet
~G4VFacet()G4VFacetvirtual