ActiveElements() | G4PixeCrossSectionHandler | private |
activeZ | G4PixeCrossSectionHandler | private |
BuildCrossSectionsForMaterials(const G4DataVector &energyVector) | G4PixeCrossSectionHandler | private |
BuildForMaterials() | G4PixeCrossSectionHandler | private |
Clear() | G4PixeCrossSectionHandler | |
CreateInterpolation() | G4PixeCrossSectionHandler | private |
crossModel | G4PixeCrossSectionHandler | private |
crossSections | G4PixeCrossSectionHandler | private |
dataMap | G4PixeCrossSectionHandler | private |
eMax | G4PixeCrossSectionHandler | private |
eMin | G4PixeCrossSectionHandler | private |
FindValue(G4int Z, G4double e) const | G4PixeCrossSectionHandler | |
FindValue(G4int Z, G4double e, G4int shellIndex) const | G4PixeCrossSectionHandler | |
G4PixeCrossSectionHandler() | G4PixeCrossSectionHandler | |
G4PixeCrossSectionHandler(G4IInterpolator *interpolation, const G4String &modelK="ecpssr", const G4String &modelL="ecpssr", const G4String &modelM="ecpssr", G4double minE=1 *CLHEP::keV, G4double maxE=0.1 *CLHEP::GeV, G4int nBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=6, G4int maxZ=92) | G4PixeCrossSectionHandler | |
G4PixeCrossSectionHandler(const G4PixeCrossSectionHandler &) | G4PixeCrossSectionHandler | private |
GetInterpolation() const | G4PixeCrossSectionHandler | inlineprivate |
Initialise(G4IInterpolator *interpolation, const G4String &modelK="ecpssr", const G4String &modelL="ecpssr", const G4String &modelM="ecpssr", G4double minE=1 *CLHEP::keV, G4double maxE=0.1 *CLHEP::GeV, G4int nBins=200, G4double unitE=CLHEP::MeV, G4double unitData=CLHEP::barn, G4int minZ=6, G4int maxZ=92) | G4PixeCrossSectionHandler | |
interpolation | G4PixeCrossSectionHandler | private |
LoadShellData(const G4String &dataFile) | G4PixeCrossSectionHandler | |
MicroscopicCrossSection(const G4ParticleDefinition *particleDef, G4double kineticEnergy, G4double Z, G4double deltaCut) const | G4PixeCrossSectionHandler | |
nBins | G4PixeCrossSectionHandler | private |
NumberOfComponents(G4int Z) const | G4PixeCrossSectionHandler | private |
operator=(const G4PixeCrossSectionHandler &right) | G4PixeCrossSectionHandler | private |
PrintData() const | G4PixeCrossSectionHandler | |
SelectRandomAtom(const G4Material *material, G4double e) const | G4PixeCrossSectionHandler | |
SelectRandomShell(G4int Z, G4double e) const | G4PixeCrossSectionHandler | |
unit1 | G4PixeCrossSectionHandler | private |
unit2 | G4PixeCrossSectionHandler | private |
ValueForMaterial(const G4Material *material, G4double e) const | G4PixeCrossSectionHandler | |
zMax | G4PixeCrossSectionHandler | private |
zMin | G4PixeCrossSectionHandler | private |
~G4PixeCrossSectionHandler() | G4PixeCrossSectionHandler | virtual |