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30 G4MTRandFlat(CLHEP::HepRandomEngine & anEngine)
31 : firstUnusedBit(0), localEngine(&anEngine), deleteEngine(false),
32 defaultA(0.0), defaultB(1.0) {}
35 G4MTRandFlat(CLHEP::HepRandomEngine & anEngine, G4double width )
36 : firstUnusedBit(0), localEngine(&anEngine), deleteEngine(false),
37 defaultA(0.0), defaultB(width) {}
40 G4MTRandFlat(CLHEP::HepRandomEngine & anEngine, G4double a, G4double b )
41 : firstUnusedBit(0), localEngine(&anEngine), deleteEngine(false),
42 defaultA(a), defaultB(b) {}
45 G4MTRandFlat(CLHEP::HepRandomEngine * anEngine)
46 : firstUnusedBit(0), localEngine(anEngine), deleteEngine(true),
47 defaultA(0.0), defaultB(1.0) {}
50 G4MTRandFlat(CLHEP::HepRandomEngine * anEngine, G4double width )
51 : firstUnusedBit(0), localEngine(anEngine), deleteEngine(true),
52 defaultA(0.0), defaultB(width) {}
55 G4MTRandFlat(CLHEP::HepRandomEngine * anEngine, G4double a, G4double b )
56 : firstUnusedBit(0), localEngine(anEngine), deleteEngine(true),
57 defaultA(a), defaultB(b) {}
59 inline G4double G4MTRandFlat::shoot(G4double a, G4double b)
61 return (b-a)* shoot() + a;
64 inline G4double G4MTRandFlat::shoot(G4double width)
66 return width * shoot();
69 inline G4long G4MTRandFlat::shootInt(G4long n)
71 return G4long(shoot()*G4double(n));
74 inline G4long G4MTRandFlat::shootInt(G4long mLong, G4long nLong)
76 return G4long(shoot()*G4double(nLong-mLong)) + mLong;
79 inline void G4MTRandFlat::shootBits()
81 const G4double factor= 2.0*MSB; // this should fit into a double!
82 staticFirstUnusedBit= MSB;
83 staticRandomInt= (unsigned long)(factor*shoot());
86 inline G4int G4MTRandFlat::shootBit()
88 if (staticFirstUnusedBit==0)
90 unsigned long temp= staticFirstUnusedBit&staticRandomInt;
91 staticFirstUnusedBit>>= 1;
95 //---------------------
97 inline G4double G4MTRandFlat::shoot(CLHEP::HepRandomEngine* anEngine)
99 return anEngine->flat();
103 inline G4double G4MTRandFlat::shoot(CLHEP::HepRandomEngine* anEngine,
104 G4double a, G4double b)
106 return (b-a)* anEngine->flat() + a;
109 inline G4double G4MTRandFlat::shoot(CLHEP::HepRandomEngine* anEngine,
112 return width * anEngine->flat();
115 inline G4long G4MTRandFlat::shootInt(CLHEP::HepRandomEngine* anEngine,
118 return G4long(anEngine->flat()*G4double(n));
121 inline G4long G4MTRandFlat::shootInt(CLHEP::HepRandomEngine* anEngine,
122 G4long mparam, G4long n)
124 return G4long(G4double(n-mparam)*anEngine->flat()) + mparam;
127 inline void G4MTRandFlat::shootArray(CLHEP::HepRandomEngine* anEngine,
128 const G4int size, G4double* vect)
130 anEngine->flatArray(size,vect);
133 inline void G4MTRandFlat::shootBits(CLHEP::HepRandomEngine* engine)
135 const G4double factor= 2.0*MSB; // this should fit into a double!
136 staticFirstUnusedBit= MSB;
137 staticRandomInt= (unsigned long)(factor*shoot(engine));
140 inline G4int G4MTRandFlat::shootBit(CLHEP::HepRandomEngine* engine)
142 if (staticFirstUnusedBit==0)
144 unsigned long temp= staticFirstUnusedBit&staticRandomInt;
145 staticFirstUnusedBit>>= 1;
149 //---------------------
151 inline G4double G4MTRandFlat::fire()
153 return (defaultB-defaultA)*localEngine->flat()+defaultA;
156 inline G4double G4MTRandFlat::fire(G4double a, G4double b)
158 return (b-a)* localEngine->flat() + a;
161 inline G4double G4MTRandFlat::fire(G4double width)
163 return width * localEngine->flat();
166 inline G4long G4MTRandFlat::fireInt(G4long n)
168 return G4long(localEngine->flat()*G4double(n));
171 inline G4long G4MTRandFlat::fireInt(G4long mparam, G4long n)
173 return G4long(localEngine->flat()*G4double(n-mparam)) + mparam;
176 inline void G4MTRandFlat::fireBits()
178 const G4double factor= 2.0*MSB; // this should fit into a double!
180 randomInt= (unsigned long)(factor*localEngine->flat());
183 inline G4int G4MTRandFlat::fireBit()
185 if (firstUnusedBit==0)
187 unsigned long temp= firstUnusedBit&randomInt;