ActivateFor(const G4Material *aMaterial) | G4HadronicInteraction | inline |
ActivateFor(const G4Element *anElement) | G4HadronicInteraction | inline |
ApplyYourself(const G4HadProjectile &aTrack, G4Nucleus &theNucleus) | G4BinaryLightIonReaction | virtual |
Block() | G4HadronicInteraction | inlineprotected |
DeActivateFor(const G4Material *aMaterial) | G4HadronicInteraction | |
DeActivateFor(const G4Element *anElement) | G4HadronicInteraction | |
debug_G4BinaryLightIonReactionResults | G4BinaryLightIonReaction | private |
DeExciteSpectatorNucleus(G4ReactionProductVector *spectators, G4ReactionProductVector *cascaders, G4double theStatisticalExEnergy, G4LorentzVector &momentum) | G4BinaryLightIonReaction | private |
EnergyAndMomentumCorrector(G4ReactionProductVector *products, G4LorentzVector &TotalCollisionMom) | G4BinaryLightIonReaction | private |
FuseNucleiAndPrompound(const G4LorentzVector &mom) | G4BinaryLightIonReaction | private |
G4BinaryLightIonReaction(G4VPreCompoundModel *ptr=0) | G4BinaryLightIonReaction | |
G4HadronicInteraction(const G4String &modelName="HadronicModel") | G4HadronicInteraction | |
GetEnergyMomentumCheckLevels() const | G4HadronicInteraction | virtual |
GetFatalEnergyCheckLevels() const | G4HadronicInteraction | virtual |
GetMaxEnergy() const | G4HadronicInteraction | inline |
GetMaxEnergy(const G4Material *aMaterial, const G4Element *anElement) const | G4HadronicInteraction | |
GetMinEnergy() const | G4HadronicInteraction | inline |
GetMinEnergy(const G4Material *aMaterial, const G4Element *anElement) const | G4HadronicInteraction | |
GetModelName() const | G4HadronicInteraction | inline |
GetMyPointer() const | G4HadronicInteraction | inline |
GetProjectileExcitation() | G4BinaryLightIonReaction | private |
GetRecoilEnergyThreshold() const | G4HadronicInteraction | inline |
GetVerboseLevel() const | G4HadronicInteraction | inlinevirtual |
Interact(G4LorentzVector &mom, const G4LorentzRotation &) | G4BinaryLightIonReaction | private |
IsApplicable(const G4HadProjectile &, G4Nucleus &) | G4HadronicInteraction | inlinevirtual |
isBlocked | G4HadronicInteraction | protected |
IsBlocked(const G4Material *aMaterial) const | G4HadronicInteraction | |
IsBlocked(const G4Element *anElement) const | G4HadronicInteraction | |
IsBlocked() const | G4HadronicInteraction | inlineprotected |
ModelDescription(std::ostream &) const | G4BinaryLightIonReaction | virtual |
operator!=(const G4HadronicInteraction &right) const | G4HadronicInteraction | inline |
operator==(const G4HadronicInteraction &right) const | G4HadronicInteraction | inline |
pA | G4BinaryLightIonReaction | private |
pFinalState | G4BinaryLightIonReaction | private |
pInitialState | G4BinaryLightIonReaction | private |
projectile3dNucleus | G4BinaryLightIonReaction | private |
pZ | G4BinaryLightIonReaction | private |
SampleInvariantT(const G4ParticleDefinition *p, G4double plab, G4int Z, G4int A) | G4HadronicInteraction | virtual |
SetDeExcitation(G4ExcitationHandler *ptr) | G4BinaryLightIonReaction | inline |
SetEnergyMomentumCheckLevels(G4double relativeLevel, G4double absoluteLevel) | G4HadronicInteraction | inline |
SetLighterAsProjectile(G4LorentzVector &mom, const G4LorentzRotation &toBreit) | G4BinaryLightIonReaction | private |
SetMaxEnergy(const G4double anEnergy) | G4HadronicInteraction | inline |
SetMaxEnergy(G4double anEnergy, const G4Element *anElement) | G4HadronicInteraction | |
SetMaxEnergy(G4double anEnergy, const G4Material *aMaterial) | G4HadronicInteraction | |
SetMinEnergy(G4double anEnergy) | G4HadronicInteraction | inline |
SetMinEnergy(G4double anEnergy, const G4Element *anElement) | G4HadronicInteraction | |
SetMinEnergy(G4double anEnergy, const G4Material *aMaterial) | G4HadronicInteraction | |
SetModelName(const G4String &nam) | G4HadronicInteraction | inlineprotected |
SetPrecompound(G4VPreCompoundModel *ptr) | G4BinaryLightIonReaction | inline |
SetRecoilEnergyThreshold(G4double val) | G4HadronicInteraction | inline |
SetVerboseLevel(G4int value) | G4HadronicInteraction | inlinevirtual |
SortResult(G4ReactionProductVector *result, G4ReactionProductVector *spectators, G4ReactionProductVector *cascaders) | G4BinaryLightIonReaction | private |
spectatorA | G4BinaryLightIonReaction | private |
spectatorZ | G4BinaryLightIonReaction | private |
tA | G4BinaryLightIonReaction | private |
target3dNucleus | G4BinaryLightIonReaction | private |
theFermi | G4BinaryLightIonReaction | private |
theHandler | G4BinaryLightIonReaction | private |
theMaxEnergy | G4HadronicInteraction | protected |
theMinEnergy | G4HadronicInteraction | protected |
theModel | G4BinaryLightIonReaction | private |
theParticleChange | G4HadronicInteraction | protected |
theProjectileFragmentation | G4BinaryLightIonReaction | private |
theResult | G4BinaryLightIonReaction | private |
tZ | G4BinaryLightIonReaction | private |
verboseLevel | G4HadronicInteraction | protected |
~G4BinaryLightIonReaction() | G4BinaryLightIonReaction | virtual |
~G4HadronicInteraction() | G4HadronicInteraction | virtual |