29 #ifdef G4MULTITHREADED 
   51   return fire( mean, stdDev );
 
   71     v1 = 2.0 * anEngine->flat() - 1.0;
 
   72     v2 = 2.0 * anEngine->flat() - 1.0;
 
   76   fac = std::sqrt(-2.0*std::log(r)/r);
 
   86    for (
G4int i=0; i<size; ++i)
 
   87      vect[i] = 
shoot(mean,stdDev);
 
  104     v1 = 2.0 * anEngine->flat() - 1.0;
 
  105     v2 = 2.0 * anEngine->flat() - 1.0;
 
  109   fac = std::sqrt( -2.0*std::log(r)/r);
 
  120    for (
G4int i=0; i<size; ++i)
 
  121      vect[i] = 
shoot(anEngine,mean,stdDev);
 
  143   fac = std::sqrt(-2.0*std::log(r)/r);
 
  152    for (
G4int i=0; i<size; ++i)
 
  159    for (
G4int i=0; i<size; ++i)
 
  160      vect[i] = 
fire( mean, stdDev );
 
static CLHEP::HepRandomEngine * getTheEngine()
 
virtual G4double operator()()
 
static const G4double fac
 
static void shootArray(const G4int size, G4double *vect, G4double mean=0.0, G4double stdDev=1.0)
 
static G4ThreadLocal G4double nextGauss_st
 
void fireArray(const G4int size, G4double *vect)
 
static void setFlag(G4bool val)
 
CLHEP::HepRandomEngine * localEngine
 
static void setVal(G4double nextVal)
 
static G4ThreadLocal G4bool set_st