CalculateExtent() | G4PhysicalVolumeModel | protected |
ClippingMode enum name | G4PhysicalVolumeModel | |
CreateCurrentAttValues() const | G4PhysicalVolumeModel | |
CurtailDescent() | G4PhysicalVolumeModel | inline |
DescribeAndDescend(G4VPhysicalVolume *, G4int requestedDepth, G4LogicalVolume *, G4VSolid *, G4Material *, const G4Transform3D &, G4VGraphicsScene &) | G4PhysicalVolumeModel | protected |
DescribeSolid(const G4Transform3D &theAT, G4VSolid *pSol, const G4VisAttributes *pVisAttribs, G4VGraphicsScene &sceneHandler) | G4LogicalVolumeModel | protectedvirtual |
DescribeYourselfTo(G4VGraphicsScene &) | G4LogicalVolumeModel | virtual |
fBaseFullPVPath | G4PhysicalVolumeModel | protected |
fBooleans | G4LogicalVolumeModel | protected |
fClippingMode | G4PhysicalVolumeModel | protected |
fCurrentDepth | G4PhysicalVolumeModel | protected |
fCurtailDescent | G4PhysicalVolumeModel | protected |
fDrawnPVPath | G4PhysicalVolumeModel | protected |
fExtent | G4VModel | protected |
fFullPVPath | G4PhysicalVolumeModel | protected |
fGlobalDescription | G4VModel | protected |
fGlobalTag | G4VModel | protected |
fpClippingSolid | G4PhysicalVolumeModel | protected |
fpCurrentLV | G4PhysicalVolumeModel | protected |
fpCurrentMaterial | G4PhysicalVolumeModel | protected |
fpCurrentPV | G4PhysicalVolumeModel | protected |
fpCurrentTransform | G4PhysicalVolumeModel | protected |
fpLV | G4LogicalVolumeModel | protected |
fpMP | G4VModel | protected |
fpTopPV | G4PhysicalVolumeModel | protected |
fReadout | G4LogicalVolumeModel | protected |
fRequestedDepth | G4PhysicalVolumeModel | protected |
fTopPVCopyNo | G4PhysicalVolumeModel | protected |
fTopPVName | G4PhysicalVolumeModel | protected |
fTransform | G4VModel | protected |
fType | G4VModel | protected |
fUseFullExtent | G4PhysicalVolumeModel | protected |
fVoxels | G4LogicalVolumeModel | protected |
G4LogicalVolumeModel(G4LogicalVolume *, G4int soughtDepth=1, G4bool booleans=true, G4bool voxels=true, G4bool readout=true, const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0) | G4LogicalVolumeModel | |
G4PhysicalVolumeModel(G4VPhysicalVolume *=0, G4int requestedDepth=UNLIMITED, const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0, G4bool useFullExtent=false) | G4PhysicalVolumeModel | |
G4VModel(const G4Transform3D &modelTransformation=G4Transform3D(), const G4ModelingParameters *=0) | G4VModel | |
GetAttDefs() const | G4PhysicalVolumeModel | |
GetClippingSolid() const | G4PhysicalVolumeModel | inline |
GetCurrentDepth() const | G4PhysicalVolumeModel | inline |
GetCurrentDescription() const | G4PhysicalVolumeModel | virtual |
GetCurrentLV() const | G4PhysicalVolumeModel | inline |
GetCurrentMaterial() const | G4PhysicalVolumeModel | inline |
GetCurrentPV() const | G4PhysicalVolumeModel | inline |
GetCurrentTag() const | G4PhysicalVolumeModel | virtual |
GetDrawnPVPath() const | G4PhysicalVolumeModel | inline |
GetExtent() const | G4VModel | |
GetFullPVPath() const | G4PhysicalVolumeModel | inline |
GetGlobalDescription() const | G4VModel | |
GetGlobalTag() const | G4VModel | |
GetModelingParameters() const | G4VModel | |
GetRequestedDepth() const | G4PhysicalVolumeModel | inline |
GetTopPhysicalVolume() const | G4PhysicalVolumeModel | inline |
GetTransformation() const | G4VModel | |
GetType() const | G4VModel | |
intersection enum value | G4PhysicalVolumeModel | |
SetBaseFullPVPath(const std::vector< G4PhysicalVolumeNodeID > &baseFullPVPath) | G4PhysicalVolumeModel | inline |
SetClippingMode(ClippingMode mode) | G4PhysicalVolumeModel | inline |
SetClippingSolid(G4VSolid *pClippingSolid) | G4PhysicalVolumeModel | inline |
SetExtent(const G4VisExtent &) | G4VModel | |
SetGlobalDescription(const G4String &) | G4VModel | |
SetGlobalTag(const G4String &) | G4VModel | |
SetModelingParameters(const G4ModelingParameters *) | G4VModel | |
SetRequestedDepth(G4int requestedDepth) | G4PhysicalVolumeModel | inline |
SetTransformation(const G4Transform3D &) | G4VModel | |
SetType(const G4String &) | G4VModel | |
subtraction enum value | G4PhysicalVolumeModel | |
UNLIMITED enum value | G4PhysicalVolumeModel | |
Validate(G4bool) | G4LogicalVolumeModel | inlinevirtual |
VisitGeometryAndGetVisReps(G4VPhysicalVolume *, G4int requestedDepth, const G4Transform3D &, G4VGraphicsScene &) | G4PhysicalVolumeModel | protected |
~G4LogicalVolumeModel() | G4LogicalVolumeModel | virtual |
~G4PhysicalVolumeModel() | G4PhysicalVolumeModel | virtual |
~G4VModel() | G4VModel | virtual |