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Geant4
10.00.p01
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This is the complete list of members for G4VVisManager, including all inherited members.
| BeginDraw(const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| BeginDraw2D(const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| DispatchToModel(const G4VTrajectory &)=0 | G4VVisManager | pure virtual |
| Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4Polyhedron &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4Polyline &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4Polymarker &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4Scale &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4Square &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4Text &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4VTrajectory &)=0 | G4VVisManager | pure virtual |
| Draw(const G4VHit &)=0 | G4VVisManager | pure virtual |
| Draw(const G4VDigi &)=0 | G4VVisManager | pure virtual |
| Draw(const G4LogicalVolume &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4VPhysicalVolume &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw(const G4VSolid &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw2D(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw2D(const G4Polyhedron &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw2D(const G4Polyline &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw2D(const G4Polymarker &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw2D(const G4Square &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| Draw2D(const G4Text &, const G4Transform3D &objectTransformation=G4Transform3D())=0 | G4VVisManager | pure virtual |
| EndDraw()=0 | G4VVisManager | pure virtual |
| EndDraw2D()=0 | G4VVisManager | pure virtual |
| FilterDigi(const G4VDigi &)=0 | G4VVisManager | pure virtual |
| FilterHit(const G4VHit &)=0 | G4VVisManager | pure virtual |
| FilterTrajectory(const G4VTrajectory &)=0 | G4VVisManager | pure virtual |
| fpConcreteInstance | G4VVisManager | protectedstatic |
| GeometryHasChanged()=0 | G4VVisManager | pure virtual |
| GetConcreteInstance() | G4VVisManager | static |
| IgnoreStateChanges(G4bool) | G4VVisManager | virtual |
| NotifyHandlers() | G4VVisManager | inlinevirtual |
| SetConcreteInstance(G4VVisManager *) | G4VVisManager | protectedstatic |
| ~G4VVisManager() | G4VVisManager | virtual |