| CalculateEffectiveZ(const G4Material *material) | G4PenelopeBremsstrahlungAngular | private | 
  | ClearTables() | G4PenelopeBremsstrahlungAngular | private | 
  | dataRead | G4PenelopeBremsstrahlungAngular | private | 
  | fLocalDirection | G4VEmAngularDistribution | protected | 
  | G4PenelopeBremsstrahlungAngular() | G4PenelopeBremsstrahlungAngular |  | 
  | G4VEmAngularDistribution(const G4String &name) | G4VEmAngularDistribution |  | 
  | GetName() const  | G4VEmAngularDistribution | inline | 
  | GetVerbosityLevel() | G4PenelopeBremsstrahlungAngular | inline | 
  | Initialize() | G4PenelopeBremsstrahlungAngular |  | 
  | NumberofEPoints | G4PenelopeBremsstrahlungAngular | privatestatic | 
  | NumberofKPoints | G4PenelopeBremsstrahlungAngular | privatestatic | 
  | NumberofZPoints | G4PenelopeBremsstrahlungAngular | privatestatic | 
  | PolarAngle(const G4double initial_energy, const G4double final_energy, const G4int Z) | G4PenelopeBremsstrahlungAngular |  | 
  | PrepareTables(const G4Material *material, G4bool isMaster) | G4PenelopeBremsstrahlungAngular |  | 
  | QQ1 | G4PenelopeBremsstrahlungAngular | private | 
  | QQ2 | G4PenelopeBremsstrahlungAngular | private | 
  | ReadDataFile() | G4PenelopeBremsstrahlungAngular | private | 
  | SampleDirection(const G4DynamicParticle *dp, G4double out_energy, G4int Z, const G4Material *mat=0) | G4PenelopeBremsstrahlungAngular | virtual | 
  | SampleDirectionForShell(const G4DynamicParticle *dp, G4double finalTotalEnergy, G4int Z, G4int shellID, const G4Material *) | G4VEmAngularDistribution | virtual | 
  | SetVerbosityLevel(G4int vl) | G4PenelopeBremsstrahlungAngular | inline | 
  | theEffectiveZSq | G4PenelopeBremsstrahlungAngular | private | 
  | theLorentzTables1 | G4PenelopeBremsstrahlungAngular | private | 
  | theLorentzTables2 | G4PenelopeBremsstrahlungAngular | private | 
  | verbosityLevel | G4PenelopeBremsstrahlungAngular | private | 
  | ~G4PenelopeBremsstrahlungAngular() | G4PenelopeBremsstrahlungAngular |  | 
  | ~G4VEmAngularDistribution() | G4VEmAngularDistribution | virtual |