Geant4  10.00.p01
G4Scene.icc
Go to the documentation of this file.
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 //
27 // $Id: G4Scene.icc 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 // Scene data John Allison 19th July 1996.
31 
32 inline G4bool G4Scene::operator == (const G4Scene& scene) const {
33  return !(G4Scene::operator != (scene));
34 }
35 
36 inline const G4String& G4Scene::GetName () const {
37  return fName;
38 }
39 
40 inline G4bool G4Scene::IsEmpty () const {
41  return fRunDurationModelList.size () == 0;
42 }
43 
44 inline const std::vector<G4Scene::Model>&
45 G4Scene::GetRunDurationModelList () const {
46  return fRunDurationModelList;
47 }
48 
49 inline const std::vector<G4Scene::Model>&
50 G4Scene::GetEndOfEventModelList () const {
51  return fEndOfEventModelList;
52 }
53 
54 inline const std::vector<G4Scene::Model>&
55 G4Scene::GetEndOfRunModelList () const {
56  return fEndOfRunModelList;
57 }
58 
59 inline const G4VisExtent& G4Scene::GetExtent () const {
60  return fExtent;
61 }
62 
63 inline const G4Point3D& G4Scene::GetStandardTargetPoint () const {
64  return fStandardTargetPoint;
65 }
66 
67 inline G4bool G4Scene::GetRefreshAtEndOfEvent () const {
68  return fRefreshAtEndOfEvent;
69 }
70 
71 inline G4int G4Scene::GetMaxNumberOfKeptEvents() const {
72  return fMaxNumberOfKeptEvents;
73 }
74 
75 inline G4bool G4Scene::GetRefreshAtEndOfRun () const {
76  return fRefreshAtEndOfRun;
77 }
78 
79 inline void G4Scene::SetName (const G4String& name) {
80  fName = name;
81 }
82 
83 inline std::vector<G4Scene::Model>& G4Scene::SetRunDurationModelList ()
84 {
85  return fRunDurationModelList;
86 }
87 
88 inline std::vector<G4Scene::Model>& G4Scene::SetEndOfEventModelList ()
89 {
90  return fEndOfEventModelList;
91 }
92 
93 inline std::vector<G4Scene::Model>& G4Scene::SetEndOfRunModelList ()
94 {
95  return fEndOfRunModelList;
96 }
97 
98 inline void G4Scene::SetRefreshAtEndOfEvent(G4bool refresh) {
99  fRefreshAtEndOfEvent = refresh;
100 }
101 
102 inline void G4Scene::SetMaxNumberOfKeptEvents(G4int max) {
103  fMaxNumberOfKeptEvents = max;
104 }
105 
106 inline void G4Scene::SetRefreshAtEndOfRun(G4bool refresh) {
107  fRefreshAtEndOfRun = refresh;
108 }